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nintendo_gamecube_notes [2021/02/07 18:32] – ↷ Page name changed from gamecube to nintendo_gamecube_notes rjt | nintendo_gamecube_notes [2022/05/14 14:29] (current) – memory page link rjt |
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^ //[[donkey_konga_series|Donkey Konga]]// | | | ^ //[[donkey_konga_series|Donkey Konga]]// | | |
| The second and third Japanese versions are amongst my favourite Gamecube things. There's something about clapping that makes these games a lot of fun (and it's because of that that I much prefer them to [[Namco]]'s //[[taiko_master_series|Taiko]]// series). But, yeah, avoid the awful NA and PAL versions. Number 3 has lots of ace Namco and Nintendo Famicom game music to play along with.\\ And it should be noted: the Japanese versions won't save with the [[nintendo_gamecube#Freeloader]], you'll need a modded, or a Japanese, console || | | The second and third Japanese versions are amongst my favourite Gamecube things. There's something about clapping that makes these games a lot of fun (and it's because of that that I much prefer them to [[Namco]]'s //[[taiko_master_series|Taiko]]// series). But, yeah, avoid the awful NA and PAL versions. Number 3 has lots of ace Namco and Nintendo Famicom game music to play along with.\\ And it should be noted: the Japanese versions won't save with the [[nintendo_gamecube#Freeloader]], you'll need a modded, or a Japanese, console || |
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| ^ //Doshin The Giant// | also on: 64DD | |
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^ //Eternal Darkness: Sanity's Requiem// | | | ^ //Eternal Darkness: Sanity's Requiem// | | |
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^ //[[kururin_series#Kururin Squash!]]// | | | ^ //[[kururin_series#Kururin Squash!]]// | | |
| More //Kururin//! Mostly more of the same if you've played the GBA games, but the graphics and presentation are nice, as is being able to use an analogue stick. I guess my memory's a bit hazy on the actual differences— um— there are bosses, and it interfaces with //Kururin Paradise// to some effect. || | | More //Kururin//! Mostly more of the same if you've played the GBA games, but the graphics and presentation are nice, as is being able to use an analogue stick. I guess my [[memory]]'s a bit hazy on the actual differences— um— there are bosses, and it interfaces with //Kururin Paradise// to some effect. || |
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^ //The Legend of Zelda: Four Swords Adventures// | | | ^ //The Legend of Zelda: Four Swords Adventures// | | |