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form:videogame:notes:3ds [2020/04/19 10:44]
rjt Changed links to AC pages
form:videogame:notes:3ds [2020/04/26 03:55] (current)
rjt AiRace Speed, Fire Emblem update.
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 ^ //Adventure Bar Story// | | ^ //Adventure Bar Story// | |
-| Some boilerplate RPG thing I got free off my.nintendo. Probably shouldn'​t have bothered. ||+| Some boilerplate RPG thing I got free off my.nintendo. Probably shouldn'​t have bothered. ​ || 
 +| || 
 +^ //AiRace Speed// ''​[demo]''​ | | 
 +| You fly through a tunnel and dodge things, kinda like those inside sections in //​[[..:​StarWing]]//​. Not really my thing.  ​||
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 ^ //​[[..:​achhd]]//​ | | ^ //​[[..:​achhd]]//​ | |
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 ^ //Code Name: S.T.E.A.M.//​ ''​[demo]''​ | | ^ //Code Name: S.T.E.A.M.//​ ''​[demo]''​ | |
-| I liked the demo a bunch. It's pretty long, but by the end I didn't really feel like playign ​any more.\\ The game's like AUD$6 new. ||+| I liked the demo a bunch. It's pretty long, but by the end I didn't really feel like playing ​any more.\\ The game's like AUD$6 new. ||
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 ^ //Crimson Shroud// | | ^ //Crimson Shroud// | |
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 ^ //Fire Emblem Echoes: Shadows of Valentia// | | ^ //Fire Emblem Echoes: Shadows of Valentia// | |
-| Really enjoying this. Became interested because it's supposedly a new-ish //​[[..:​fire_emblem_series|Fire Emblem]]// without all the datey stuff, and that's mostly right. It's a remake of the second game in the series, and following //de facto// practice of the time it's a bit of an odd entry for the series, so also appealing for that reason! I saw complaints that the maps are too big and other stuff, but none of that'​s ​bothered me so far (on the 4th [last?] chapter). ||+| Really enjoying this. Became interested because it's supposedly a new-ish //​[[..:​fire_emblem_series|Fire Emblem]]// without all the datey stuff, and that's mostly right. It's a remake of the second game in the series, and following //de facto// practice of the time it's a bit of an odd entry for the series, so also appealing for that reason! I saw complaints that the maps are too big and other stuff, but none of that bothered me. I do kinda prefer small, more puzzle-like maps though. ||
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 ^ //Hana Samurai: Art of the Sword// | | ^ //Hana Samurai: Art of the Sword// | |
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 ^ //Pic-a-Pix Color// ''​[demo]''​ | | ^ //Pic-a-Pix Color// ''​[demo]''​ | |
-| I really don't enjoy the added complexity of multi-colour nonograms. Or, I don't think the added fiddlyness of them adds any extra interesting challenge, unlike a mode I quite like in the Jupiter 3DS games: ​miicross. ||+| I really don't enjoy the added complexity of multi-colour nonograms. Or, I don't think the added fiddlyness of them adds any extra interesting challenge, unlike a mode I quite like in the [[organisation:​Jupiter]] 3DS games: ​mega picross. ||
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 ^ //​[[..:​picross_3d_round_2]]//​ | | ^ //​[[..:​picross_3d_round_2]]//​ | |
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 ^ //Pokémon Picross// | | ^ //Pokémon Picross// | |
-| Kinda bogus. Feel is good, and the free-t%%o-%%playness of it isn't //so// bad, but the game's built round '​equipping'​ 'mons that have different abilities, which mostly are about //​avoiding//​ picrossing :/ So I find myself either blasting through puzzles, or in the case of the 20x15-no-'​mon tasks, just using a solution so I fulfil all the tasks :/ ||+| Kinda bogus. Feel is good, and the free-to-playness of it isn't //so// bad, but the game's built round '​equipping'​ 'mons that have different abilities, which mostly are about //​avoiding//​ picrossing :/ So I find myself either blasting through puzzles, or in the case of the 20x15-no-'​mon tasks, just using a solution so I fulfil all the tasks :/ ||
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 ^ //​[[..:​Pokémon Shuffle]]// | also on: Android, iOS | ^ //​[[..:​Pokémon Shuffle]]// | also on: Android, iOS |
form/videogame/notes/3ds.txt · Last modified: 2020/04/26 03:55 by rjt