multiplayer
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multiplayer [2021/07/03 13:03] – lp2, remved a section rjt | multiplayer [2024/07/10 02:46] (current) – [Asynchronous] civilization_vi rjt | ||
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| Interesting take on co-op where you can kill each other to take all the winnings yourself. || | | Interesting take on co-op where you can kill each other to take all the winnings yourself. || | ||
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+ | ^ // | ||
+ | | One team is a [[kaiju]] tasked with destroying things, the other team can control a bunch of different vehicles to try and stop them. Not the most interesting implementation of a neat idea though. || | ||
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| Brilliant team sport. || | | Brilliant team sport. || | ||
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+ | ==== Hot-Seat ==== | ||
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+ | ^ //[[Capture the Flag]]// | on: Win | | ||
+ | | Turn-based, squad-based, | ||
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| Async multiplayer via [[Giant Multiplayer Robot]], otherwise at least the host has to be online or you to take your turn. || | | Async multiplayer via [[Giant Multiplayer Robot]], otherwise at least the host has to be online or you to take your turn. || | ||
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+ | ^ // | ||
+ | | An update added a ' | ||
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multiplayer.1625281399.txt.gz · Last modified: 2021/07/03 13:03 by rjt