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super_nintendo_entertainment_system_notes [2020/11/19 13:13] – ↷ Page name changed from snes to super_nintendo_entertainment_system_notes rjtsuper_nintendo_entertainment_system_notes [2022/10/04 11:58] (current) – hardware page link rjt
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-====== Super Nintendo Entertainment System ======+====== Notes on SNES Games ======
  
-Notes on [[hardware:snes|SNES]] games. +^ //[[cacoma_knight|Cacoma Knight in Bizyland]]// / カコマ☆ナイト | | 
- +| Basically it's a 16-bit-erised [[qixote|Qix clone]]. [[ano_shimizu]]'s illustrations are really nice though!  ||
-^ //[[form:videogame:cacoma_knight|Cacoma Knight in Bizyland]]// / カコマ☆ナイト | | +
-| Basically it's a 16-bit-erised [[qixote|Qix clone]]. [[:ano_shimizu]]'s illustrations are really nice though!  ||+
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 ^ //The Firemen// | | ^ //The Firemen// | |
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-^ [[:marios_super_picross|マリオのスーパーピクロス]] (//Mario’s Super Picross//| |+^ [[marios_super_picross|マリオのスーパーピクロス]] //Mario’s Super Picross// | |
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-^ [[form:videogame:gundam_wing_endless_duel|新機動戦記ガンダムW Endless Duel]] (//Mobile Suit Gundam Wing: Endless Duel//) | |+^ [[gundam_wing_endless_duel|新機動戦記ガンダムW Endless Duel]] (//Mobile Suit Gundam Wing: Endless Duel//) | |
 | The system's best fighter, behind //Street Fighter II Turbo//. The characters feel suitably heavy, and the fighting system is rich: there's a really satisfying meshing of the (extensive) air and dash systems, downed attacks, range attacks, and juggles. The game has large, well-drawn sprites; [[:capcom|Capcom]] should have paid attention to this game when they were making a hash of their //Street Fighter Alpha 2// port. || | The system's best fighter, behind //Street Fighter II Turbo//. The characters feel suitably heavy, and the fighting system is rich: there's a really satisfying meshing of the (extensive) air and dash systems, downed attacks, range attacks, and juggles. The game has large, well-drawn sprites; [[:capcom|Capcom]] should have paid attention to this game when they were making a hash of their //Street Fighter Alpha 2// port. ||
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-^ [[:motoko-chans_wonder_kitchen|もと子ちゃんのワンダーキッチン]] (//Motok%%o-%%chan's Wonder Kitchen//) | |+^ [[motoko-chans_wonder_kitchen|もと子ちゃんのワンダーキッチン]] (//Motoko-chan's Wonder Kitchen//) | |
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-^ //[[:picross_np|Picross NP series]]// | | +^ //[[picross_np|Picross NP series]]// | | 
-| A series of neat [[nonogame|nonogames]] released via [[organisation:Nintendo]]'s [[tools:hardware:snes#Nintendo Power]] service. They have a slightly colder feel than //[[:marios_super_picross|Mario's Super Picross]]//, but compensate with two player modes (whos features vary between volumes), and some charmingly awkward reward images. ||+| A series of neat [[nonogame|nonogames]] released via [[Nintendo]]'s [[super_nintendo_entertainment_system#Nintendo Power]] service. They have a slightly colder feel than //[[marios_super_picross|Mario's Super Picross]]//, but compensate with two player modes (whos features vary between volumes), and some charmingly awkward reward images. ||
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 ^ //Shadowrun// | | ^ //Shadowrun// | |
-| Probably a bit overrated, especially compared to the Mega Drive game. But still has a great atmosphere and soundscape. It's pretty short, and not so interesting towards the end. Really feels like it could be a good base for something bigger. ||+| Probably a bit overrated, especially compared to the [[sega_mega_drive|Mega Drive]] game. But still has a great atmosphere and soundscape. It's pretty short, and not so interesting towards the end. Really feels like it could be a good base for something bigger. ||
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 ^ //SimCity// | | ^ //SimCity// | |
-| Really benefits from playign in an emalator with a fast-forward key ;) I tihnk it's my favourit eversion of the game. The soundtrack's lovely. ||+| Really benefits from playing in an emalator with a fast-forward key ;) I think it's my favourite version of the game. The soundtrack's lovely. ||
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 ^ //Star Wing// | | ^ //Star Wing// | |
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-^ //[[:stunt_race_fx]]// | |+^ //[[stunt_race_fx]]//also on: Switch, Wii |
 | The low frame rate might make it a little tricky to get into now, but the soundtrack's terrific, and the stunt mode's lots of fun.\\ An interesting thing I read in an interview (FIXME) is that is was actually running at a much better frame rate, but Nintendo kept requesting extra stuff get added which slowed everything down. || | The low frame rate might make it a little tricky to get into now, but the soundtrack's terrific, and the stunt mode's lots of fun.\\ An interesting thing I read in an interview (FIXME) is that is was actually running at a much better frame rate, but Nintendo kept requesting extra stuff get added which slowed everything down. ||
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 ^ //Terranigma// | | ^ //Terranigma// | |
-| A grand action adventure by [[:quintet]]. People complain of its length, and consistency, but I'm always sufficiently charmed by the way the character feels in motion and in combat.\\ The game's a pile of little stories spread over a massive time period. Lots of variety, lots of neat details.\\ Good soundtrack too. ||+| A grand action adventure by [[quintet]]. People complain of its length, and consistency, but I'm always sufficiently charmed by the way the character feels in motion and in combat.\\ The game's a pile of little stories spread over a massive time period. Lots of variety, lots of neat details.\\ Good soundtrack too. ||
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 ^ 海腹川背 (//Umihara Kawase//) | also on: 3DS, DS, PS, PSP, Vita, Windows | ^ 海腹川背 (//Umihara Kawase//) | also on: 3DS, DS, PS, PSP, Vita, Windows |
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 ^ //UN Squadron// | | ^ //UN Squadron// | |
-| This is my second favourite SNES [[form:videogame:kind_shooter|shooter]]. Its structure feels unconventional, and its difficulty is just the right amount of hard. ||+| This is my second favourite SNES [[shooter|shooter]]. Its structure feels unconventional, and its difficulty is just the right amount of hard. ||
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-^ //Wario’s Woods// | also on: NES |+^ //Wario’s Woods// | also on: GC (in //Animal Crossing//NES, Switch |
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 +
 +=====See Also=====
 +
 +  * [[super_nintendo_entertainment_system]]
 +
 +{{tag>Nintendo SNES recommendations videogames}}
super_nintendo_entertainment_system_notes.1605752023.txt.gz · Last modified: 2020/11/19 13:13 by rjt