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open_ps2_loader [2021/03/04 18:03] – [Games] stray brackets rjtopen_ps2_loader [2022/04/16 14:52] (current) – Little fixes rjt
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   * **USB** is slow, as the PS2 only supports USB1.1. Device support isn't great either, and if you don't use particular tools you will get errors relating to the disk being fragmented. Still, it's pretty easy to chuck games on a USB and not have to worry about buying other hardware. Because it's limited to reading the FAT32 filesystem files have a size limit, which means some games will have to be split into smaller chunks   * **USB** is slow, as the PS2 only supports USB1.1. Device support isn't great either, and if you don't use particular tools you will get errors relating to the disk being fragmented. Still, it's pretty easy to chuck games on a USB and not have to worry about buying other hardware. Because it's limited to reading the FAT32 filesystem files have a size limit, which means some games will have to be split into smaller chunks
   * **HDD/SSD** is the best speed-wise. You'll need to buy a [[sony_playstation_2#Network Adaptor]], and either an IDE hard disk, or use a third party Network Adapter or an adapter so you can use SATA disks. You can rip your disks straight to the drive from the PS2, or attach it to a PC and do it that way.   * **HDD/SSD** is the best speed-wise. You'll need to buy a [[sony_playstation_2#Network Adaptor]], and either an IDE hard disk, or use a third party Network Adapter or an adapter so you can use SATA disks. You can rip your disks straight to the drive from the PS2, or attach it to a PC and do it that way.
-  * A local **Network** can also also be used, and games loaded from a Samba share. This is the method I like, because it means I can chuck all my games on a NAS and not worry about space, and it's real easy to add things. Loading times aren't as quick as the hard disk option, and it also requires the Network Adapter. Instead of using a NAS you could create a Samba share on a Windows PC, if you don't mind haveing that on when you want to use the PS2. Lots of routers let you attach a USB drive and share that over SMB. Because you're not restricted to FAT32 you don't have to split games.+  * A local **Network** can also also be used, and games loaded from a Samba share. This is the method I like, because it means I can chuck all my games on a NAS and not worry about space, and it's real easy to add things. Loading times aren'quite as quick as the hard disk option, and it also requires the Network Adapter.\\ Instead of using a NAS you could create a Samba share on a Windows PC, if you don't mind having that on when you want to use the PS2. Lots of routers let you attach a USB drive and share that over SMB. Because you're not restricted to FAT32 you don't have to split games.
  
-A handy thing OPL provies is the ability to quit out of a game back to the menu with the key combo ''L1+R1+L2+R2+Start+Select''.+A handy thing OPL provies is the ability to quit out of a game back to the menu with the key combo ''L1+R1+L2+R2+Start+Select'', though this doesn't work in all games.
  
 ===== Setup ===== ===== Setup =====
  
-OPL expects are particular directory structure. The vital bits are having games in 'DVD' and 'CD' directories, depending on their format.+OPL expects particular directory structure. The vital bits are having games in 'DVD' and 'CD' directories, depending on their format.
  
 ==== Games ==== ==== Games ====
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 To convert these to ISO I use [[arch>bchunk]]. Usage is no-fuss: To convert these to ISO I use [[arch>bchunk]]. Usage is no-fuss:
  
-<code>bchunk [file.bin[file.cue[outputnmewithoutextension]</code>+<code>bchunk [file].bin [file].cue [outputnamewithoutextension]</code>
  
 If there's no CUE file you'll have to create it manually. They're just a [[plaintext|plaintext]] file with track information. PS2 ones usually look like: If there's no CUE file you'll have to create it manually. They're just a [[plaintext|plaintext]] file with track information. PS2 ones usually look like:
  
-<code>FILE "game name.bin" BINARY+<code>FILE "[game name].bin" BINARY
   TRACK 01 MODE2/2352   TRACK 01 MODE2/2352
     INDEX 01 00:00:00     INDEX 01 00:00:00
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 Another option for conversion is [[aur>bin2iso]]. It can create missing .cue files too. Another option for conversion is [[aur>bin2iso]]. It can create missing .cue files too.
 +
 ==== Network ==== ==== Network ====
  
open_ps2_loader.txt · Last modified: 2022/04/16 14:52 by rjt