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nintendo_switch_notes [2022/06/24 11:17] – sat-box page link rjtnintendo_switch_notes [2024/04/29 14:00] (current) – Logiart Grimoire note rjt
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 nbjp **''[demo]''** after a game's title indicates the opinions are based only on the eShop-downloadable demo.\\ nbjp **''[demo]''** after a game's title indicates the opinions are based only on the eShop-downloadable demo.\\
 nbjp **''[trial]''** after a game's title indicates the opinions are based only on a Nintendo Switch Online trial. nbjp **''[trial]''** after a game's title indicates the opinions are based only on a Nintendo Switch Online trial.
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 ===== Notes ===== ===== Notes =====
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 ^ //[[animal_crossing_new_horizons]]// | | ^ //[[animal_crossing_new_horizons]]// | |
 | It's kinda the best and the worst //[[animal_crossing_series|Animal Crossing]]// game. It's so pretty (though running at 30 FPS bugs me more than I thought), and has so many nice additions that make it a really smooth experience, but that's the problem too. I don't play //AC// for some kinda power fantasy where I control and island and everyone on it. I just want to hang out with some weirdos. || | It's kinda the best and the worst //[[animal_crossing_series|Animal Crossing]]// game. It's so pretty (though running at 30 FPS bugs me more than I thought), and has so many nice additions that make it a really smooth experience, but that's the problem too. I don't play //AC// for some kinda power fantasy where I control and island and everyone on it. I just want to hang out with some weirdos. ||
 +| ||
 +^ //Another Code Recollection// ''[demo]'' | |
 +| Baby game. Who even writes stories and characters like this, like the how is any of this human. The voice actors who play the 14 year0ikd girls and the grizzled sea captain sound the same age. ||
 | || | ||
 ^ //Arms// ''[demo]'' | | ^ //Arms// ''[demo]'' | |
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 ^ //Astebreed// | also on: PS4, Win | ^ //Astebreed// | also on: PS4, Win |
 |  || |  ||
 +| ||
 +^ //ASTLIBRA Revision// ''[demo]'' |  |
 +| Games parts seemed okay, but there was way too much talking. ||
 | || | ||
 ^ //Atelier Lulua ~The Scion of Arland~// | also on: PS4, Win | ^ //Atelier Lulua ~The Scion of Arland~// | also on: PS4, Win |
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 ^ //Chameleon// | also on: Arcade, DS, PSP((All under different names)) | ^ //Chameleon// | also on: Arcade, DS, PSP((All under different names)) |
 | Kinda neat versus puzzle game where you have to capture tiles/territory by switching colour. There are different kinds of stage goals and strategies. Main mode is really easy. Nothing special, but bought it with gold points. || | Kinda neat versus puzzle game where you have to capture tiles/territory by switching colour. There are different kinds of stage goals and strategies. Main mode is really easy. Nothing special, but bought it with gold points. ||
 +| ||
 +^ //Chants of Sennaar// ''[demo]'' | |
 +| I like the idea of having to learn the game's language to solve puzzles, but it's too hand-holdy (like they confirm your guesses about the meaning of words instead of making interesting puzzles out of ambiguities) and the puzzles are pretty lever pulling and stealth shit. ||
 | || | ||
 ^ //Color Your World// ''[demo]'' | | ^ //Color Your World// ''[demo]'' | |
-| Really don't enjoy this kinda game/puzzle. Sliding ice block puzzle, or whatever it's called. The difference betwen the player character and how they're represented in the opening cutscene is fun. ||+| Really don't enjoy this kinda game/puzzle. Sliding ice block puzzle, or whatever it's called. The difference between the player character and how they're represented in the opening cutscene is fun. || 
 +| || 
 +^ //Contra: Operation Galuga// ''[demo]'' | | 
 +| Didn't think much of this. Feels sloppy, light stages are too long and enemy placement isn't as well thought-out as the original. I've been playing the first //Contra// on the [[nintendo_entertainment_system|Famicom]] a bit recent to test different rapid-fire controllers, so it's pretty fresh in my memory. In the demo the Story mode bugs out (why is there even a story mode?), but arcade mode works. It's cool that you can be the //Probotector// robots. ||
 | || | ||
 ^ //Crying Suns// ''[demo]'' | also on: Android, iOS, Mac, Windows | ^ //Crying Suns// ''[demo]'' | also on: Android, iOS, Mac, Windows |
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 ^ //Crypt of the Serpent King// ''[demo]'' | also on: PS4, Win, XB1 | ^ //Crypt of the Serpent King// ''[demo]'' | also on: PS4, Win, XB1 |
 | Oh wow, it's terrible! || | Oh wow, it's terrible! ||
-| || 
-^ //Earth Defence Force World Brothers// ''[demo]'' | also on PS4, Win | 
-| Kinda killed me enthusiasm for the game. Switching characters just feels like busywork (except it was kinda fun during the kaiju fights [and they made them way less bullet-spongey]), and none of them are much fun to use on their own. The different versions of the wingdiver all feel pretty shit, like the flight’s all wrong, and everyone else is uselessly slow. It’s still a bunch better than the other not-[[Sandlot]] games, so I will probably grab it on PC when it goes for cheap, but :( :( :(\\ Also I’m completely rubbish at playing these kinds’f things with a controller now. || 
 | || | ||
 ^ //Daemon X Machina// ''[demo]'' | | ^ //Daemon X Machina// ''[demo]'' | |
 | Been playing this a bit and enjoying it. The character creator is pretty nice! Tentative and early reaction is that I would like to buy this at some point. Needs better indication / feel for when I hit things though. || | Been playing this a bit and enjoying it. The character creator is pretty nice! Tentative and early reaction is that I would like to buy this at some point. Needs better indication / feel for when I hit things though. ||
 +| ||
 +^ //Desktop Football 2// ''[demo]'' | |
 +| Real bad football game. Only interesting thing was a ditch with obstacles all over it. There are some other //Desktop// games too, seen a basketball one at least. ||
 | || | ||
 ^ //Detention// ''[demo]'' | also on: Android, Linux, Mac, PS4, Windows | ^ //Detention// ''[demo]'' | also on: Android, Linux, Mac, PS4, Windows |
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 ^ //[[disaster_report_series#Disaster Report 4: Summer Memories]]// | also on: PS4 | ^ //[[disaster_report_series#Disaster Report 4: Summer Memories]]// | also on: PS4 |
 | The frame rate isn't great, but it doesn't bother me. Like //[[Raw Danger]]//, despite the big disaster spectacle, it's a real nice hang/chillout game you can take at your own pace. One of my faves. || | The frame rate isn't great, but it doesn't bother me. Like //[[Raw Danger]]//, despite the big disaster spectacle, it's a real nice hang/chillout game you can take at your own pace. One of my faves. ||
 +| ||
 +^ //DoDonPachi Resurrection// | |
 +| Hasn't really clocked with me yet. I like it a bunch, but I'd rather play //Espgaluda 2//. ||
 +| ||
 +^ //Drive Drift X// | |
 +| A bit different visually to the other [[sat-box]] games I've tried, but also not very good. ||
 +| ||
 +^ //Earth Defence Force World Brothers// ''[demo]'' | also on PS4, Win |
 +| Kinda killed me enthusiasm for the game. Switching characters just feels like busywork (except it was kinda fun during the kaiju fights [and they made them way less bullet-spongey]), and none of them are much fun to use on their own. The different versions of the wingdiver all feel pretty shit, like the flight’s all wrong, and everyone else is uselessly slow. It’s still a bunch better than the other not-[[Sandlot]] games, so I will probably grab it on PC when it goes for cheap, but :( :( :(\\ Also I’m completely rubbish at playing these kinds’f things with a controller now. ||
 +| ||
 +^ //Espgaluda 2 -Be Ascension. The Third Bright Stone of Birth-// | |
 +| So good. I think it instantly became my favourite [[shooter]] on the Switch. ||
 +| ||
 +^ //Eiyuden Chronicle: Rising// ''[demo]'' | |
 +| Fetch-questy, overly chatty, action game. Maybe a good brain-off game for someone I guess. ||
 | || | ||
 ^ //Fatum Betula// | also on: Windows, XBO | ^ //Fatum Betula// | also on: Windows, XBO |
 | Was curious about this for a while, as I kept seeing the Switch version for cheap. I dunno. There's a whole slew of this kinda games that have a bit of imagination, a [[sony_playstation|PSX]] skin, a put-on weirdness, and not much else going on. It's just a nothing game. Get item, use it on thingo, get other item, use it on guy, get item ... || | Was curious about this for a while, as I kept seeing the Switch version for cheap. I dunno. There's a whole slew of this kinda games that have a bit of imagination, a [[sony_playstation|PSX]] skin, a put-on weirdness, and not much else going on. It's just a nothing game. Get item, use it on thingo, get other item, use it on guy, get item ... ||
 | || | ||
-^ //Hatsune Miku Logic Paint S// | |+^ //[[fire_emblem_engage|Fire Emblem: Engage]]// | | 
 +|  || 
 +| || 
 +^ //[[fire_emblem_three_houses|Fire Emblem: Three Houses]]// | | 
 +| Surprised how much I've enjoyed all the running round town stuff. || 
 +| Coming back to this several months after first playing it sure is hard, I have no idea what I was doing and there are a whole bunch of systems I've forgotten about. I had notes on how I wanted to train people, but that's it. || 
 +| || 
 +^ //Gravity Thrust// ''[demo]'' | | 
 +| Cave flyer. Short levels with different challenges/objectives. There's a race mode too that's fun, and gives you a goodway to get good at controlling the ship. || 
 +| || 
 +^ //Hatsune Miku Logic Paint S// | also on: Windows |
 | I bought this 'cause I thought it was by [[jupiter_corporation|Jupiter]]. Whoops.\\ Seems alright though. I wish there were more option for assists. You can say you don't want any, but it still applies one that'll fill in the crosses when you complete a line, and it'll still tell you when you make a mistake. || | I bought this 'cause I thought it was by [[jupiter_corporation|Jupiter]]. Whoops.\\ Seems alright though. I wish there were more option for assists. You can say you don't want any, but it still applies one that'll fill in the crosses when you complete a line, and it'll still tell you when you make a mistake. ||
 | || | ||
 ^ //Hotshot Racing// | also on: PS4, Win, XBO | ^ //Hotshot Racing// | also on: PS4, Win, XBO |
 | It's really nice-looking (except the extraneous characters), but it's really let-own by forgettable track design. Usually not into boost in racing games, but this does a neat thing where you earn it by drifting, and that works well.  || | It's really nice-looking (except the extraneous characters), but it's really let-own by forgettable track design. Usually not into boost in racing games, but this does a neat thing where you earn it by drifting, and that works well.  ||
 +| ||
 +^ //IDEA// ''[demo]'' | |
 +| An interesting idea seems to be the main thing this is lacking. ||
 | || | ||
 ^ //Immortals Fenyx Rising// ''[demo]'' | | ^ //Immortals Fenyx Rising// ''[demo]'' | |
 | Does //[[the_legend_of_zelda_breath_of_the_wild|Breath of the Wild]]// crossed with Pixar sound good to you? No, of course not. It blows. || | Does //[[the_legend_of_zelda_breath_of_the_wild|Breath of the Wild]]// crossed with Pixar sound good to you? No, of course not. It blows. ||
 +| ||
 +^ //Katamari Damacy Reroll//  ''[trial]'' | |
 +| Feels weird with an asymmetrical controller, and PS2→USB adapters don't seem to work, plus the stick sensitivity is different. But otherwise it seems like a good port. ||
 | || | ||
 ^ //[[kirby_and_the_forgotten_land]]// | | ^ //[[kirby_and_the_forgotten_land]]// | |
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 ^ //Lapis x Labyrinth// | also on: PS4 | ^ //Lapis x Labyrinth// | also on: PS4 |
 |  || |  ||
 +| ||
 +^ //Legend Bowl// ''[demo]'' |  |
 +| The tutorial was boring as fuck so I gave up, though it was kinda neat how they swapped player characters for different gameplay modes. ||
 | || | ||
 ^ //[[the_legend_of_zelda_breath_of_the_wild|The Legend of Zelda: Breath of the Wild]]// | | ^ //[[the_legend_of_zelda_breath_of_the_wild|The Legend of Zelda: Breath of the Wild]]// | |
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 ^ //Lost Lands: The Golden Curse// ''[demo]'' | Mac, Win | ^ //Lost Lands: The Golden Curse// ''[demo]'' | Mac, Win |
 | I've been curious about these [[hidden_object_game|hidden object games]] for a bit. There are heaps of them. This one wasn't that different to playing a point-and-click kinda thing, except the puzzles were a bit more elaborate, the graphics overwrought, and the setting was some fantasy trash.\\ Kinda chill, would play another one for free for an hour or two :) || | I've been curious about these [[hidden_object_game|hidden object games]] for a bit. There are heaps of them. This one wasn't that different to playing a point-and-click kinda thing, except the puzzles were a bit more elaborate, the graphics overwrought, and the setting was some fantasy trash.\\ Kinda chill, would play another one for free for an hour or two :) ||
 +| ||
 ^ //Mad Carnage// | also on: Windows | ^ //Mad Carnage// | also on: Windows |
 | I thought this would be more interesting. I watched a video where you could shoot big missiles, and I thought they'd persist over turns so you could use them to control space, but they disappear after a turn. Feels really limited tactically. Was only a few cents, but not even worth paying that. || | I thought this would be more interesting. I watched a video where you could shoot big missiles, and I thought they'd persist over turns so you could use them to control space, but they disappear after a turn. Feels really limited tactically. Was only a few cents, but not even worth paying that. ||
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 ^ //Mario + Rabbids Kingdom Battle// | | ^ //Mario + Rabbids Kingdom Battle// | |
 | The extra movement options (compared to other tactics games) are really neat, and it generally feels pretty brisk. Though the game'd be more appealing if the Rabbid and Marioverse characters weren't in there. || | The extra movement options (compared to other tactics games) are really neat, and it generally feels pretty brisk. Though the game'd be more appealing if the Rabbid and Marioverse characters weren't in there. ||
 +| ||
 +^ //Master Key// ''[demo]'' | |
 +| Seems fun. Very //[[the_legend_of_zelda_links_awakening|Link's Awakening]]// inspired. A bit cutesy, by more difficult than I expected, though when you die you get warped back to a checkpoint with all your money and stuff still in your pockets. Having the sword attack happen on releasing the button instead of pressing it makes it feel a bit sluggish though. Graphics can be a bit hard to parse. ||
 +| ||
 +^ //Merry Christmas Snowball Bubble// | |
 +| Some kinda not-at all challenging //Puzzle Bobble//-esque thing where you [[revealing_images|uncover pictures]] but matching colours. ||
 +| ||
 +^ //Millie and Molly// ''[demo]'' | |
 +| [[Grid-based movement]] puzzle platformer thing. Like that //[[Godzilla]]// [[nintendo_game_boy|Game Boy]] game a bit. You control two characters, switching between them to work through the single-screen stages. Not my thing, but the music and graphics are nicely [[commodore_amiga|Amiga]]-y? ||
 | || | ||
 ^ //Monster Hunter Generations Ultimate// | | ^ //Monster Hunter Generations Ultimate// | |
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 ^ //Moving Out// ''[demo]'' | | ^ //Moving Out// ''[demo]'' | |
 | Seemed okay, but it was too hard for me to see shit in tabletop mode. || | Seemed okay, but it was too hard for me to see shit in tabletop mode. ||
 +| ||
 +^ //Mr. Driller DrillLand// | |
 +| I liked this a bunch back when I had it on the [[nintendo_gamecube|Gamecube]]... ||
 | || | ||
 ^ //Ninja Village// ''[demo]'' | | ^ //Ninja Village// ''[demo]'' | |
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 ^ //Our Flick Erasers// | | ^ //Our Flick Erasers// | |
 | Nice little game by [[sat-box]] with heaps of modes. Build a weird eraser, try to knock the other one of the table. Kinda like [[Robot Wars]] D: || | Nice little game by [[sat-box]] with heaps of modes. Build a weird eraser, try to knock the other one of the table. Kinda like [[Robot Wars]] D: ||
 +| ||
 +^ //Our Fantasy Quest// ''[demo]'' | |
 +^ //Our Ninja World// ''[demo]'' | |
 +^ //Our Summer Festival// ''[demo]'' | |
 +^ //Our Summer Sports// ''[demo]'' | |
 +^ //Our Winter Sports// ''[demo]'' | |
 +| Minigame collections by [[sat-box]] that are seem pretty crummy. Real basic shit like rock-paper-scissors ||
 | || | ||
 ^ //Pang Adventure// | also on: Android, iOS, PS4, Win, XBO | ^ //Pang Adventure// | also on: Android, iOS, PS4, Win, XBO |
 | It's //Pang// / //Buster bros.// It's cheap. It's alright.  || | It's //Pang// / //Buster bros.// It's cheap. It's alright.  ||
 +| ||
 +^ //Penny's Big Breakaway// ''[demo]'' | |
 +| So far I like it, but probably not enough to bother buying it. I particularly like the graphics, look both like early 3-D renders and [[Mega Drive]] sprites, really vibrant. Stage design reminds me a bit of the latest //Kirby// game. The combination of moves hasn't really gelled together for me, and though I kinda like the idea of how combat works, how you have to get overwhelmed to take a hit, it's mostly just spinning the joystick around, which always makes me feel a bit anxious, like I'm killing my controller, especially now these things are so expensive. ||
 +| ||
 +^ //Picross Logiart Grimoire// ''[demo]'' | also on Windows |
 +| Another nonogame by Jupiter. The goofy wizard music and crafting-inspired puzzles don't add anything interesting, though I guess they change the flow of the game, so you're playing a variety of puzzle sizes rather than playing 5× puzzles, then 10×, etc.\\ Still, I'm sure I'll get it at some point.\\ Oh yeah, I do really like the puzzles that are themed on the wizard guy learning how to make them, so they're bad drawings. ||
 | || | ||
 ^ //Picross Lord of the Nazarick// | | ^ //Picross Lord of the Nazarick// | |
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 |  || |  ||
 ^ //[[picross_series#Picross S]]// series | | ^ //[[picross_series#Picross S]]// series | |
-| I miss being able to use a stylus. No touch controls at all >:(\\ Really enjoying the colour puzzles in //3//. I've played other games with them and thought they were gimmicky, but something about them here works real well. Much more of a challenge, and require some new solving techniques.\\ //7// finally adds touch controls!!! ||+| I miss being able to use a stylus. <del>No touch controls at all >:(</del> Touch controls (and multiplayer) have since been added to all //Picross S// games.\\ Really enjoying the colour puzzles in //3//. I've played other games with them and thought they were gimmicky, but something about them here works real well. Much more of a challenge, and require some new solving techniques.\\ //7// finally adds touch controls!!! ||
 | || | ||
-^ //Picross S Genesis & Master System Edition// ''[demo]'' | | +^ //Picross S Genesis & Master System Edition// | | 
-At this point I've just played four games in the //Picross S// series, so playing the demo of this is a bit of a peak into the future. It seems to be missing some of the options I like, has some extra annoyances like confirming when I want to start a puzzle, and obnoxious graphics floating about. Didn't really like the colour puzzles---never have in other [[nonogame|nonogames]] either.\\ I've since come round on the colour puzzles in another //Picross S game// (3?).  ||+''[demo]'' At this point I've just played four games in the //Picross S// series, so playing the demo of this is a bit of a peak into the future. It seems to be missing some of the options I like, has some extra annoyances like confirming when I want to start a puzzle, and obnoxious graphics floating about. Didn't really like the colour puzzles---never have in other [[nonogame|nonogames]] either. || 
 +I've since come round on the colour puzzles in another //Picross S game// (3?), and have got used to the things that seemed to bug me when I first tried the demo of this. It's... just another Jupiter //Picross S// game. || 
 +| || 
 +^ //Picross X: Picbits vs. Uzboross// [demo] | | 
 +| Generally not a fan of the basic idea of playing //nonogames// under time pressure (see also //[[pictlogica_final_fantasy]]//), especially on the Switch as it seems like it'd be pretty tough to play this without a stylus---especially the challenges where you have to X tiles too---though I haven't tried playing with buttons yet, maybe they accommodate you somehow. But I've enjoyed the demo well enough that I might get it if the discount's high enough. || 
 +| || 
 +^ //PictoQuest: The Cursed Grids// | also on: Android, iOS, Win | 
 +| Pretty mid nonogame with irrelevant RPG trappings. You have health, but it barely every goes down. ||
 | || | ||
 ^ //Pilot Sports// | | ^ //Pilot Sports// | |
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 ^ //Pixel Puzzle Makeout League// ''[demo]'' | | ^ //Pixel Puzzle Makeout League// ''[demo]'' | |
 | Felt like I spent more time fast-forwarding through story bits than doing puzzles. Did stimulate some thoughts on using [[nonogames:nonograms]] to tell  story, but this game doesn't do this in an interesting way itself.\\ Support touch controls if you wanna try playing with a stylus or something, though.\\ PP Makeout League for short?? PPML (PP Markup Language???? || | Felt like I spent more time fast-forwarding through story bits than doing puzzles. Did stimulate some thoughts on using [[nonogames:nonograms]] to tell  story, but this game doesn't do this in an interesting way itself.\\ Support touch controls if you wanna try playing with a stylus or something, though.\\ PP Makeout League for short?? PPML (PP Markup Language???? ||
 +| ||
 +^ //Polytopia// ''[demo]'' | also on: Linux, Mac, Windows |
 +| Kinda okay, simple, 4X game. Better than I expected, but dunno why you'd bother with more than the demo. ||
 +| ||
 +^ //Pretty Girls Breakers!// | |
 +|  ||
 +| ||
 +^ //Princess Peach: Showtime!// ''[demo]'' | |
 +| I dunno, a total nothing game. ||
 +| ||
 +^ //Psychic 5 Eternal// ''[demo]'' |  |
 +| I like //Psychic 5//. This version seems fine. I'd rather play エスパ冒険隊 on the Fami though, I think. ||
 | || | ||
 ^ //Qube Qross// | also on: Mac, Windows| ^ //Qube Qross// | also on: Mac, Windows|
 | I bought this because I thought it would be like //[[Picross 3D]]//, but it's less a logic puzzle and more about being able to visualise a shape in three dimensions. You can only rotate the object around one axis, which is a bit fiddley. || | I bought this because I thought it would be like //[[Picross 3D]]//, but it's less a logic puzzle and more about being able to visualise a shape in three dimensions. You can only rotate the object around one axis, which is a bit fiddley. ||
 +| ||
 +^ //SaGa Emerald Beyond// ''[demo]'' | |
 +| Haven't finished the demo yet. So fair it's okay, but more like a visual novel with a kinda-interesting JRPG battle system put in. Demo story is fun, at least. ||
 +| ||
 +^ //Samba de Amigo: Party Central// ''[demo]'' | |
 +| I dunno. Just doesn't feel right. Doesn't help that the songs in the demo are boring. Somehow I'm getting S ranks but feel like I'm maracin' awful. ||
 +| ||
 +^ //School Race GP// ''[demo]'' | |
 +| Uninteresting //Mario Kart// kinda game. There's a track editor at least. ||
 | || | ||
 ^ //SD Gundam G Generation Cross Rays// ''[demo]'' | also on PS4, Windows | ^ //SD Gundam G Generation Cross Rays// ''[demo]'' | also on PS4, Windows |
 | Tactics game where you play through various //Gundam// storylines, similar to the //[[super_robot_wars_series|Super Robot Wars]]// games. It's kinda fun: there's a bit of depth to how you position units because of different kinds of //support// attacks. Demo was Japanese, but had English text. || | Tactics game where you play through various //Gundam// storylines, similar to the //[[super_robot_wars_series|Super Robot Wars]]// games. It's kinda fun: there's a bit of depth to how you position units because of different kinds of //support// attacks. Demo was Japanese, but had English text. ||
 +| ||
 +^ //Shinsekai: Into the Depths// | |
 +|  ||
 | || | ||
 ^ //Sky Ride// | also on:PS4((Game has different graphics)) | ^ //Sky Ride// | also on:PS4((Game has different graphics)) |
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 ^ //Stardew Valley// ''[trial]'' | also on: Android, iOS, Linux, Mac, PS3, Vita, Windows, XBO | ^ //Stardew Valley// ''[trial]'' | also on: Android, iOS, Linux, Mac, PS3, Vita, Windows, XBO |
 | Playing this at the moment while it's on the Switch Online trial thing.\\ I see why people like it, I get real sucked into playing it for long stretches, but I don't think I actually like it. It just feels like a grind. You're trying to get money to get more stuff, nothing like the peaceful life it pushes itself as in the story. Characters are hokey, and I don't care about story stuff anyway. || | Playing this at the moment while it's on the Switch Online trial thing.\\ I see why people like it, I get real sucked into playing it for long stretches, but I don't think I actually like it. It just feels like a grind. You're trying to get money to get more stuff, nothing like the peaceful life it pushes itself as in the story. Characters are hokey, and I don't care about story stuff anyway. ||
 +| ||
 +^ //Star Gagnant// ''[demo]'' | |
 +| Seems like a decent, //[[Star Soldier]]//-type [[shooter]]. Real hard to play on a controller, because you have to be able to hit the fire button real fast, so I wouldn't both if you don't have a joystick. ||
 +| ||
 +^ //Star Ocean: The Second Story R// ''[demo]'' |  |
 +| Surprised myself, but I quite liked playing this demo and wasn't ready for it to end. Combat gets a bit fiddly when you need to be more careful, like with tough groups of enemies and bosses. ||
 | || | ||
 ^ //Submerged// | also on: IOS, PS4, Windows, XBO | ^ //Submerged// | also on: IOS, PS4, Windows, XBO |
 | I don't like this much at all! Initial impressions were okay: game seems to want to take after //[[ico]]// in tone, but quickly just reveals it's purely a fetch-quest driven thing. The world, apart from a few filler/clone buildings is pretty nice, but the way you interact with it is tedious. You do basic, //Assassin's Creed// like building climbing, grab a thing, then look for some other doodad to find.\\ Also the boat is no fun to control, and pivots at the wrong point! || | I don't like this much at all! Initial impressions were okay: game seems to want to take after //[[ico]]// in tone, but quickly just reveals it's purely a fetch-quest driven thing. The world, apart from a few filler/clone buildings is pretty nice, but the way you interact with it is tedious. You do basic, //Assassin's Creed// like building climbing, grab a thing, then look for some other doodad to find.\\ Also the boat is no fun to control, and pivots at the wrong point! ||
 | || | ||
-^ //Toree 3D// | also on: Windows |+^ //Super Shadow Break: Showdown! Ninja vs the Three Kaijus// | |
 |  || |  ||
 +| ||
 +^ //Terraformers: First Steps on Mars// ''[demo]'' | |
 +| Fine, but who cares. A strategy, Civ-like thing where you set up cities and mine shit on Mars. ||
 +| ||
 +^ //Toree 3D// | also on: Windows |
 +| It's fine, but completely forgettable. ||
 | || | ||
 ^ //Touhou Spell Bubble// | | ^ //Touhou Spell Bubble// | |
 | Wow, this rules. The core is //Puzzle Bobble//, but there are all these fun little systems---one being rhythm-based---put on top that makes it feel real hectic in a fun way.\\ Spenno, though there's an Asia region version that's more reasonable. || | Wow, this rules. The core is //Puzzle Bobble//, but there are all these fun little systems---one being rhythm-based---put on top that makes it feel real hectic in a fun way.\\ Spenno, though there's an Asia region version that's more reasonable. ||
 +| ||
 +^ //Unicorn Overlord// ''[demo]'' | also on: PS4/5, XBox X/S |
 +| Really enjoyed this demo actually, first time I've liked a [[Vanillaware]] games I think. Story is arse, graphics are badly drawn, but the //[[ogre_battle_series|Ogre Battle]]// like strategy stuff plus being able to wander round a big map is real fun. Hoping I can get this cheap one day. ||
 | || | ||
 ^ //Virtua Racing// | | ^ //Virtua Racing// | |
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 | || | ||
 ^ //Wargroove// | also on: PS4, Windows, XBO | ^ //Wargroove// | also on: PS4, Windows, XBO |
-| I dunno. It's very similar to //[[advance_wars_series|Advance Wars]]// in a lot of ways, but it has a lot of //indiegametraits// that put me off. The graphics are kinda okay, but kinda mediocre, the story shit is boring and the attempts at humour are pretty dull, I had to turn the voices off. It also has the same problems as //Advance Wars//: that stages can easily become tedious battles of attrition. ||+| I dunno. It's very similar to //[[wars_series|Advance Wars]]// in a lot of ways, but it has a lot of //indiegametraits// that put me off. The graphics are kinda okay, but kinda mediocre, the story shit is boring and the attempts at humour are pretty dull, I had to turn the voices off. It also has the same problems as //Advance Wars//: that stages can easily become tedious battles of attrition. || 
 +| || 
 +^ //Yohane The Parhelion: Blaze in the Deepblue// ''[demo]'' | | 
 +| Metroidvania roguelite thing, but no mystery, all smoothed out. It's fine. Related to some anime thing. ||
 | || | ||
  
nintendo_switch_notes.1656033448.txt.gz · Last modified: 2022/06/24 11:17 by rjt