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mutts [2021/05/28 20:25] – created rjtmutts [2021/10/09 14:14] (current) – Names section rjt
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 ====== Mutts (working title) ====== ====== Mutts (working title) ======
  
-'Mutt' is some name that just popped into my head. Dunno if people might dislike it. I've ben thinking about this idea for a while, but I don't think I've ever come up with a good name. 'Mutt' could be an acronym for 'Make yoUr Truest True Self' ... ... ...+nbjp 'Mutt' is some name that just popped into my head. Dunno if people might dislike it. I've ben thinking about this idea for a while, but I don't think I've ever come up with a good name. 'Mutt' could be an acronym for 'Make yoUr Truest True Self' ... ... ...\\ 
 +nbjp I may move this page/idea to the [[gamemakingtools]] wiki.
  
 An idea for system for creating and sharing avatars for games and virtual worlds, like a version of [[Nintendo]]'s [[mii]]s, but anyone who creates a game would be able to use them. An idea for system for creating and sharing avatars for games and virtual worlds, like a version of [[Nintendo]]'s [[mii]]s, but anyone who creates a game would be able to use them.
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   * The basic idea is to create a piece of software for making a game avatar.   * The basic idea is to create a piece of software for making a game avatar.
   * That data is exported as some kind of standard format like [[XML]] or [[JSON]], and people can import that file into compatible games. Any developer is free to include //mutt// compatibility.   * That data is exported as some kind of standard format like [[XML]] or [[JSON]], and people can import that file into compatible games. Any developer is free to include //mutt// compatibility.
-  * Each game that supports //mutts// would interpret that data to suit, so a game with stylised, cute characters like //[[animal_crossing_series|Animal Crossing]]// would render the character differently than something with more realistic proportions like [[OpenSimulator]].+  * Each game that supports //mutts// would interpret that data to suit, so a game with stylised, cute characters like //[[animal_crossing_series|Animal Crossing]]// would render the character differently than something with more realistic proportions like [[OpenSimulator]]. Developer might want to import data then build on it with their own character creator. 
 + 
 +===== Names ===== 
 + 
 +  * Mutt 
 +  * Mitt
  
 ===== Mutt Maker ===== ===== Mutt Maker =====
  
-Would have two or more preview modes, to get an idea of how the creator's //mutt// might appear in different contexts.+Would have two or more preview modes, to get an idea of how the creator's //mutt// might appear in different contexts. Potentially these preview modes could be tied to something like 'basic' and 'advanced' modes too, with one having more fine-grained control, with say more body parts (like parts of arms instead of just arm). Could also be a just-head mode.
  
 Could have a brower-based version. Could have a brower-based version.
 +
 +Would probably be made in [[Godot]], so people could incorporate the 'Mutt Maker' into their games too.
  
 ===== Data ===== ===== Data =====
  
-Basically, you have a bunch of predefined pieces, and you specify their position on the body, and also can specify different material types for different body parts.+Basically, you have a bunch of predefined pieces, and you specify their position on the body and how they are scaled, and also can specify different material types for different body parts. 
 + 
 +RE 'material', I imagine things like skin, but also fur, glass, moss, cloth, metals, etc. 
 + 
 +  * **head** 
 +    * shape, material 
 +    * **hair** 
 +      * colour, shape, material 
 +    * **eyes** 
 +    * **ears** 
 +    * **nose** 
 +    * **mouth** 
 +    * **eyebrows** 
 +  * **neck** 
 +    * length 
 +    * material 
 +  * **torso** 
 +  * **arms** (left and right  different? separate arms into parts?) 
 +  * **hands** 
 +  * **legs** 
 +  * **feet**
  
-{{tag>mii videogames character-creation avatar}}+{{tag>mii videogames character-creation avatar project}}
mutts.1622197540.txt.gz · Last modified: 2021/05/28 20:25 by rjt