nintendo_switch_notes
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nintendo_switch_notes [2024/12/29 23:18] – Bew games and demos rjt | nintendo_switch_notes [2025/06/02 18:18] (current) – Logiart Grimoire update rjt | ||
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^ //Another Code Recollection// | ^ //Another Code Recollection// | ||
- | | Baby game. Who even writes stories and characters like this, like the how is any of this human. The voice actors who play the 14 year0ikd | + | | Baby game. Who even writes stories and characters like this, like how is any of this human. The voice actors who play the 14 year-old |
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^ //Arms// '' | ^ //Arms// '' | ||
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^ //Bakeru// '' | ^ //Bakeru// '' | ||
| I dunno. Loooks like it's gunna be a tribute to // | | I dunno. Loooks like it's gunna be a tribute to // | ||
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+ | ^ //Bubble Ghost Remake// '' | ||
+ | | Was never that into the original, but did play it on a the [[nintendo_games_boy|Game Boy]] a little bit. This version blows. Someone each screen has a couple-of-seconds loading time, even when you're restarting the same one after dying. Graphics are hideous, and the backgrounds are hard to read, so it's a bit of trial and error knowing what will pop the bubble. || | ||
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^ // | ^ // | ||
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^ //Contra: Operation Galuga// '' | ^ //Contra: Operation Galuga// '' | ||
| Didn't think much of this. Feels sloppy, light stages are too long and enemy placement isn't as well thought-out as the original. I've been playing the first //Contra// on the [[nintendo_entertainment_system|Famicom]] a bit recent to test different rapid-fire controllers, | | Didn't think much of this. Feels sloppy, light stages are too long and enemy placement isn't as well thought-out as the original. I've been playing the first //Contra// on the [[nintendo_entertainment_system|Famicom]] a bit recent to test different rapid-fire controllers, | ||
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+ | ^ //Crash Puzzle! Hammer-San// | ||
+ | | I dunno. Puzzle-platformer thing, not my style, doesn' | ||
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^ //Crying Suns// '' | ^ //Crying Suns// '' | ||
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^ //Crypt of the Serpent King// '' | ^ //Crypt of the Serpent King// '' | ||
| Oh wow, it's terrible! || | | Oh wow, it's terrible! || | ||
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+ | ^ //Crystal Breaker// '' | ||
+ | | Seems cool. Caravan shooter. Two characters, mirrors of each ore RE shot power and shot length, which is kinda neat. || | ||
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^ //Daemon X Machina// '' | ^ //Daemon X Machina// '' | ||
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^ //Legendary Takes: Stories// '' | ^ //Legendary Takes: Stories// '' | ||
- | | One of those hidden objects games. Amazing name. Fun CGI cutscenes. Can' | + | | One of those hidden objects games. Amazing name. Fun CGI cutscenes. Can' |
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^ //Legend Bowl// '' | ^ //Legend Bowl// '' | ||
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^ //Lost Lands: The Golden Curse// '' | ^ //Lost Lands: The Golden Curse// '' | ||
| I've been curious about these [[hidden_object_game|hidden object games]] for a bit. There are heaps of them. This one wasn't that different to playing a point-and-click kinda thing, except the puzzles were a bit more elaborate, the graphics overwrought, | | I've been curious about these [[hidden_object_game|hidden object games]] for a bit. There are heaps of them. This one wasn't that different to playing a point-and-click kinda thing, except the puzzles were a bit more elaborate, the graphics overwrought, | ||
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+ | ^ //Lyne// '' | ||
+ | | I thought I'd played this before, but I guess not. Minimalist puzzle game, not really my thing. Good fit for the Switch though. || | ||
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^ //Machi Koro with Everyone// '' | ^ //Machi Koro with Everyone// '' | ||
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| So far I like it, but probably not enough to bother buying it. I particularly like the graphics, look both like early 3-D renders and [[Mega Drive]] sprites, really vibrant. Stage design reminds me a bit of the latest //Kirby// game. The combination of moves hasn't really gelled together for me, and though I kinda like the idea of how combat works, how you have to get overwhelmed to take a hit, it's mostly just spinning the joystick around, which always makes me feel a bit anxious, like I'm killing my controller, especially now these things are so expensive. || | | So far I like it, but probably not enough to bother buying it. I particularly like the graphics, look both like early 3-D renders and [[Mega Drive]] sprites, really vibrant. Stage design reminds me a bit of the latest //Kirby// game. The combination of moves hasn't really gelled together for me, and though I kinda like the idea of how combat works, how you have to get overwhelmed to take a hit, it's mostly just spinning the joystick around, which always makes me feel a bit anxious, like I'm killing my controller, especially now these things are so expensive. || | ||
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- | ^ //Picross Logiart Grimoire// '' | + | ^ //Phantom Brave// '' |
- | | Another nonogame by Jupiter. The goofy wizard music and crafting-inspired puzzles don't add anything interesting, | + | | Feel like half the draw for this kinda thing is nice graphics, but they' |
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+ | ^ // | ||
+ | | [[Nonogame|Nonogame]] with lots of DLC puzzle packs, seen them around for a while, but never tried til now. Really don't like it, seems like it's made as a cash-in rather than by someone who actually plays these kinds of things. UI is hard to parse sometimes, bad separation between clues and the puzzle, and the lines that show where your cursor is and unclear too. Generally feels bad. No problem with the actual puzzles though, at least. || | ||
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+ | ^ //Picross Logiart Grimoire// | ||
+ | | '' | ||
+ | | After a bit the riddles you solve to unlock feel like a big waste of time, as do most of the extra presentation things. If you just want to play Picross then this all gets a bit annoying, and makes me think Jupiter don't really know what they' | ||
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^ //Picross Lord of the Nazarick// | | | ^ //Picross Lord of the Nazarick// | | | ||
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^ //Picross S Namco Legendary Edition// | | | ^ //Picross S Namco Legendary Edition// | | | ||
| Nothing stand-out in this one. Namco arcade songs are kinda fun to play along with. || | | Nothing stand-out in this one. Namco arcade songs are kinda fun to play along with. || | ||
+ | | Actually it seems particularly easy. I did all the extra puzzles in about 20 minutes each, there are lots of symmetrical ones, and the colour ones seem more simple too. || | ||
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^ //Picross X: Picbits vs. Uzboross// [demo] | | | ^ //Picross X: Picbits vs. Uzboross// [demo] | | |
nintendo_switch_notes.1735474721.txt.gz · Last modified: 2024/12/29 23:18 by rjt