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nintendo_game_boy_notes [2025/02/18 23:11] – Taifab rjtnintendo_game_boy_notes [2025/02/18 23:26] (current) – Intro, image rjt
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 ====== Notes on Game Boy Games ====== ====== Notes on Game Boy Games ======
 +{{ :media:image:videogame:gb_ratherlarge.jpg}}
 +Game Boy Color games marked ''[GBC]''.
  
-Game Boy Color games marked ''[GBC]''+My brother had a Game Boy in the 90s. We didn't have many games, but I played a lot of //Zelda// and //Pokemon Red//. Had //Tetris//, //Godzilla//, //Kirby//... 
 + 
 +When I found the [[nocashgb|NO$GB]] emulator I played it a lot. Loved coming up with colour palettes (as I did with the Super Game Boy), trying link cable stuff; remember playing //Tennis// a lot.
  
 ^ //After Burst// | | ^ //After Burst// | |
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 ^ //Taiyaki Fabulous Museum of Fish// | | ^ //Taiyaki Fabulous Museum of Fish// | |
-| Adventure nonogame where you walk around a map and unlock puzzles. Done in [[gmt>GB Studio]], so apart from running on a Game Boy there's a browser version (which is what I played) ||+| Adventure nonogame where you walk around a map and unlock puzzles. Done in [[gmt>GB Studio]], so apart from running on a Game Boy there's a browser version (which is what I played). Browser version seems to muck-up inputs a bit (get extra button presses when moving the cursor, so play it on a console or emulator if you can.\\ Game is pretty neat, especially considering the limitations of the engine. I really like that puzzles aren't automatically completed, you can to select 'submit' from a menu. I do miss having a grid that's divided into fives (would be sixes or fours here I guess), but most of the videogame nonogram additions I am happy to be without. Some nice secrets too. ||
 | [[itch>objetdiscret.itch.io/tai-fab-museum]] || | [[itch>objetdiscret.itch.io/tai-fab-museum]] ||
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nintendo_game_boy_notes.1739880683.txt.gz · Last modified: 2025/02/18 23:11 by rjt