videogame_controllers
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videogame_controllers [2020/10/25 13:32] – ↷ Page moved from tool:hardware:videogame_controllers to videogame_controllers rjt | videogame_controllers [2022/07/29 03:20] – interface tag rjt | ||
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I feel like a have a big interest in different forms of computer and game input, but it's all kinda nebulous and I need to write it down and collect it somewhere. | I feel like a have a big interest in different forms of computer and game input, but it's all kinda nebulous and I need to write it down and collect it somewhere. | ||
- | ===== 3-D ===== | + | ===== Kinds ===== |
- | Particularly on the PC, there were some interesting controller concepts when 3-D games started | + | ==== 3-D ==== |
+ | Particularly on the PC, there were some interesting controller concepts when 3-D games started | ||
* Microsoft SideWinder Dual Strike | * Microsoft SideWinder Dual Strike | ||
* Microsoft SideWinder Freestyle Pro | * Microsoft SideWinder Freestyle Pro | ||
- | ===== Motion Controls ===== | + | ==== Motion Controls |
+ | |||
+ | ==== Weight ==== | ||
+ | |||
+ | Use some variety of weight sensors to measure how a person is standing on it. | ||
+ | |||
+ | * 1982 - Joy Board | ||
+ | * 1987 - Roll & Rocker | ||
+ | * 2007 - [[nintendo_wii# | ||
+ | |||
+ | ===== Adapters ===== | ||
+ | |||
+ | * DB9 -> USB\\ 9-pin, analogue connector used in lots of early consoles (with unique controllers): | ||
+ | * Retronic: https:// | ||
+ | * Ultimate PC Interface: https:// | ||
+ | |||
+ | ===== See Also ===== | ||
+ | |||
+ | * [[https:// | ||
+ | |||
+ | {{tag> |
videogame_controllers.txt · Last modified: 2023/04/04 22:22 by rjt