nintendo_wii_notes
Differences
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nintendo_wii_notes [2020/11/08 15:39] – tags, fixed annoying table formatting, links rjt | nintendo_wii_notes [2021/07/10 00:54] – fixes, expanded a couple of entries rjt | ||
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- | | Reminds of how big a leap //New Leaf// is really. The rest of the AC games feel preeeetty similar to the original, so this is nice and cosey in that sense. || | + | | Reminds of how big a leap //[[animal_crossing_new_leaf|New Leaf]]// is really. The rest of the //AC// games feel preeeetty similar to the original, so this is nice and cosey in that sense. || |
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^ //Another Code:R// | | | ^ //Another Code:R// | | | ||
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^ //Endless Ocean 2// | | | ^ //Endless Ocean 2// | | | ||
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^ //Family Party: 90 Great Games Party Pack// | | | ^ //Family Party: 90 Great Games Party Pack// | | | ||
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^ //FIFA '15// | | | ^ //FIFA '15// | | | ||
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^ //Fishing Master// | | | ^ //Fishing Master// | | | ||
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^ //Ghost Squad// | also on: Arcade | | ^ //Ghost Squad// | also on: Arcade | | ||
- | | Really fun Sega light-gun shooter. Multiple paths, full of detail. Fun, kitchy Sega feel. || | + | | Really fun Sega light-gun shooter. Multiple paths, full of detail. Fun, kitchy |
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^ //GTI Club: Supermini Festa// | | | ^ //GTI Club: Supermini Festa// | | | ||
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^ //Gunblade NY & LA Machineguns// | ^ //Gunblade NY & LA Machineguns// | ||
- | | || | + | | Definitely lose something without the massive gun controllers they have in the arcade. If I feel like playing a light-gun game I'd rather go //[[Ghost Squad]]//, or // |
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^ //Horizon Riders// | | | ^ //Horizon Riders// | | | ||
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- | ^ //Kororinpa / Kororinpa: Marble Mania< | + | ^ //[[kororinpa_series|Kororinpa]] / Kororinpa: Marble Mania< |
- | | Simple [[roller]] game the uses motion controls to move the playfield. Lots of small-scale [[wp> | + | | Simple [[roller|roller]] game the uses motion controls to move the playfield. Lots of small-scale [[wp> |
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^ //The Last Story// | | | ^ //The Last Story// | | | ||
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^ //Monster Hunter Tri// | | | ^ //Monster Hunter Tri// | | | ||
- | | Ended up not playing this much, as after finding myself enjoying it I bought //Monster Hunter World//. When I'm in the mood for classic //MonHun// I play // | + | | Ended up not playing this much, as after finding myself enjoying it I bought //[[monster_hunter_world]]//. When I'm in the mood for classic //MonHun// I play //[[monster_hunter_generations_ultimate|GU]]// now. || |
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^ //Monster Jam: Urban Assault// | | | ^ //Monster Jam: Urban Assault// | | | ||
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^ //Skate It// | | | ^ //Skate It// | | | ||
- | | Wii version of the //Skate// games. Only played it with the balance board, which is kinda cool 'cause the gestures to do tricks match pretty well. Turning feels like it has an odd sensitivity though. || | + | | Wii version of the //Skate// games. Only played it with the [[nintendo_wii# |
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^ //Speed Racer: The Videogame// | also on: PS2 | | ^ //Speed Racer: The Videogame// | also on: PS2 | | ||
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- | ^ //Super Mario Galaxy 2//v | + | ^ //Super Mario Galaxy 2// | | |
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^ //Walk It Out// | | | ^ //Walk It Out// | | | ||
- | | Balance board game where you walk round a park, getting awarded points for each step in time with the music. You use those points to buy island decoration like fountains and light posts. Disappointed that the decorations appear at set locations though, was hoping I could place stuff wherever I wanted. || | + | | [[nintendo_wii# |
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^ //Water Sports// | | | ^ //Water Sports// | | |
nintendo_wii_notes.txt · Last modified: 2022/03/01 14:03 by rjt