fighters_destiny_series
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
fighters_destiny_series [2020/10/26 16:07] – ↷ Links adapted because of a move operation 173.44.152.131 | fighters_destiny_series [2020/10/30 13:35] – tags, link fixing rjt | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Fighters Destiny Series ====== | ====== Fighters Destiny Series ====== | ||
- | A series of two fighting games by [[organisation: | + | A series of two fighting games by [[Genki]] for the [[nintendo_64|n64]]. I haven' |
===== Identifying Elements ===== | ===== Identifying Elements ===== | ||
Line 35: | Line 35: | ||
According to MobyGames, the two games have 15 staff in common, notably: | According to MobyGames, the two games have 15 staff in common, notably: | ||
- | * [[person:Hideya Nagata]] - music | + | * [[Hideya Nagata]] - music |
- | * [[person:Tatsuaki Tsukamoto]] - motion designer/ | + | * [[Tatsuaki Tsukamoto]] - motion designer/ |
- | * [[person:Kazuhiko Hamaguchi]] - programming related? | + | * [[Kazuhiko Hamaguchi]] - programming related? |
- | The game designer on //Fighters Destiny//, [[person:Masahiro Onoguchi]], also directed a fighter with a similar points system called // | + | The game designer on //Fighters Destiny//, [[Masahiro Onoguchi]], also directed a fighter with a similar points system called // |
==== See Also ==== | ==== See Also ==== | ||
Line 48: | Line 48: | ||
===== See Also ===== | ===== See Also ===== | ||
* // | * // | ||
+ | |||
+ | {{tag> |
fighters_destiny_series.txt · Last modified: 2020/11/11 03:01 by 13.66.139.81