qix
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| qix [2020/10/25 13:32] – ↷ Page moved from form:videogame:qix to qix rjt | qix [2022/02/28 12:15] (current) – drawing page link rjt | ||
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| ====== Qix ====== | ====== Qix ====== | ||
| - | In //Qix// the goal is to claim a percentage of the // | + | In //Qix// the goal is to claim a percentage of the // |
| [[yt> | [[yt> | ||
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| //Qix// is important because it makes visible the act of play: nearly each move made leaves a mark on the playfield. A game of //Qix// creates beautiful form through function. It fits very neatly into the idea of the act of play creating the narrative; but, by laying it all out in front of the player, //Qix// uses this unlike any other game I can think of. | //Qix// is important because it makes visible the act of play: nearly each move made leaves a mark on the playfield. A game of //Qix// creates beautiful form through function. It fits very neatly into the idea of the act of play creating the narrative; but, by laying it all out in front of the player, //Qix// uses this unlike any other game I can think of. | ||
| - | Unfortunately this aspect of the game is somewhat ruined by the graphical additions of [[.:kind:qixote|subsequent versions]]. | + | Unfortunately this aspect of the game is somewhat ruined by the graphical additions of [[qixote|subsequent versions]]. |
| ===== History ===== | ===== History ===== | ||
| - | //Qix// was created in 1981 by [[person: | + | //Qix// was created in 1981 by Randy and Sandy Pfeiffer, and was the first game entirely produced by [[Taito]] America. |
| It was, initially, popular in arcades, but enthusiasm dissipated when players learned the game was unbeatable and there is no singular play-pattern to learn/ | It was, initially, popular in arcades, but enthusiasm dissipated when players learned the game was unbeatable and there is no singular play-pattern to learn/ | ||
| ==== Hardware ==== | ==== Hardware ==== | ||
| The //Qix// hardware was later used by 5 other games: | The //Qix// hardware was later used by 5 other games: | ||
| - | * //[[electric_yo-yo|Electric Yo-yo]]// (1982) | + | * //Electric Yo-yo// (1982) |
| - | * //[[Kram]]// (1982) | + | * //Kram// (1982) |
| - | * //[[space_dungeon|Space Dungeon]]// (1982) | + | * //Space Dungeon// (1982) |
| - | * //[[qix_II|Qix II]]// (1982) | + | * //[[Qix II]]// (1982) |
| - | * //[[zoo_keeper|Zoo Keeper]]// (1983) | + | * //Zoo Keeper// (1983) |
| ==== Ports ==== | ==== Ports ==== | ||
| Line 40: | Line 40: | ||
| * Nokia N-Gage | * Nokia N-Gage | ||
| * Arcade Legends: Space Invaders TV Game | * Arcade Legends: Space Invaders TV Game | ||
| - | * Playstation 2 (within // | + | * Playstation 2 (within // |
| * XBox (within // | * XBox (within // | ||
| * PC (within // | * PC (within // | ||
| Line 48: | Line 48: | ||
| ===== Trivia ===== | ===== Trivia ===== | ||
| - | In High School [[wp> | + | In High School [[wp> |
| //Qix// cabinets appear in the films // | //Qix// cabinets appear in the films // | ||
| ===== Gallery ===== | ===== Gallery ===== | ||
| - | | {{:media:images: | + | | {{media:image:videogame:qix: |
| - | | {{:media:images: | + | | {{media:image:videogame:qix: |
| ===== See Also ===== | ===== See Also ===== | ||
| - | * [[.:kind:qixote]]. | + | * [[qixote]]. |
| * [[http:// | * [[http:// | ||
| + | * [[drawing]] | ||
| + | |||
| + | {{tag> | ||
qix.1603593158.txt.gz · Last modified: 2020/10/25 13:32 by rjt
