====== Notes on SNES Games ====== ^ //[[cacoma_knight|Cacoma Knight in Bizyland]]// / カコマ☆ナイト | | | Basically it's a 16-bit-erised [[qixote|Qix clone]]. [[ano_shimizu]]'s illustrations are really nice though! || | || ^ //The Firemen// | | | || | || ^ //Front Mission// | | | || | || ^ //[[kirbys_dream_course]]// | | | || | || ^ //Live A Live// | | | || | || ^ //Macross: Scrambled Valkyrie// | | | || | || ^ [[marios_super_picross|マリオのスーパーピクロス]] / //Mario’s Super Picross// | | | || | || ^ //Metal Marines// | | | || | || ^ //Metal Max Returns// | | | || | || ^ [[gundam_wing_endless_duel|新機動戦記ガンダムW Endless Duel]] (//Mobile Suit Gundam Wing: Endless Duel//) | | | The system's best fighter, behind //Street Fighter II Turbo//. The characters feel suitably heavy, and the fighting system is rich: there's a really satisfying meshing of the (extensive) air and dash systems, downed attacks, range attacks, and juggles. The game has large, well-drawn sprites; [[:capcom|Capcom]] should have paid attention to this game when they were making a hash of their //Street Fighter Alpha 2// port. || | || ^ [[motoko-chans_wonder_kitchen|もと子ちゃんのワンダーキッチン]] (//Motoko-chan's Wonder Kitchen//) | | | || | || ^ //Ogre Battle: March of the Black Queen// | | | || | || ^ //[[picross_np|Picross NP series]]// | | | A series of neat [[nonogame|nonogames]] released via [[Nintendo]]'s [[super_nintendo_entertainment_system#Nintendo Power]] service. They have a slightly colder feel than //[[marios_super_picross|Mario's Super Picross]]//, but compensate with two player modes (whos features vary between volumes), and some charmingly awkward reward images. || | || ^ //Shadowrun// | | | Probably a bit overrated, especially compared to the [[sega_mega_drive|Mega Drive]] game. But still has a great atmosphere and soundscape. It's pretty short, and not so interesting towards the end. Really feels like it could be a good base for something bigger. || | || ^ //SimCity// | | | Really benefits from playing in an emalator with a fast-forward key ;) I think it's my favourite version of the game. The soundtrack's lovely. || | || ^ //SOS// / //Septentrion//JP | | | The game seems real cool at first, but trying to rescue the AI characters is infuriating. Worth playing through if you don't care about getting a good ending. Or just [[https://archive.org/details/game-center-cx-english-subbed-episodes-collection-gamecenter-cx-2021-02/Seasons/Season+06+(2006-2007)/GameCenter+CX+S06+43+-+S.O.S.++%5BSA-GCCX%5D.avi|watch Arino suffer through it]]. || | || ^ //Star Wing// | | | || | || ^ //Star Fox 2// | | | || | || ^ //[[stunt_race_fx]]// | also on: Switch, Wii | | The low frame rate might make it a little tricky to get into now, but the soundtrack's terrific, and the stunt mode's lots of fun.\\ An interesting thing I read in an interview (FIXME) is that is was actually running at a much better frame rate, but Nintendo kept requesting extra stuff get added which slowed everything down. || | || ^ すってはっくん (Sutte Hakkun) | | | Never gave this a proper go before, but enjoying playing it on the [[nintendo_switch|Switch]]. || | || ^ //Terranigma// | | | A grand action adventure by [[quintet]]. People complain of its length, and consistency, but I'm always sufficiently charmed by the way the character feels in motion and in combat.\\ The game's a pile of little stories spread over a massive time period. Lots of variety, lots of neat details.\\ Good soundtrack too. || | || ^ 海腹川背 (//Umihara Kawase//) | also on: 3DS, DS, PS, PSP, Vita, Windows | | || | || ^ //Unirally// | | | DMAs curious, very fast, programmer-graphic-ed, side-view racing game. Courses twist and loop, and you perform mid-air tricks (and there are lots of them) to gain speed. Multiplayer is great, providing both players are skilled at the game. || | || ^ //UN Squadron// | | | This is my second favourite SNES [[shooter|shooter]]. Its structure feels unconventional, and its difficulty is just the right amount of hard. || | || ^ //Wario’s Woods// | also on: GC (in //Animal Crossing//) NES, Switch | | Fun falling block puzzle game where you have to run around as [[Toad]] to move blocks around. You have a versatile moveset. NES version is cool too (and that's the one I've mostly played, via //Animal Crossing//. || | || =====See Also===== * [[super_nintendo_entertainment_system]] {{tag>Nintendo SNES recommendations videogames}}