====== Super Nintendo Entertainment System ====== ===== Personality ===== ==== Audio ==== When I think of SNES audio I thhnk 'wonky horns': //[[ytpl>PL4fZ-kST2ONghyN7PDu_Dtb1G4SXG0VJ8&index=3|F-Zero]]//, //[[ytpl>PLY9e1OD4yZio4aHbpZIrWZ7hElmO6nRCM&index=5|PilotWings]]//. //[[ytpl>PL9365F3B91898B280&index=9|Terranigma]]//. Someone made this: [[ytpl>PLdt0JpgoHThr1TfMqZkqMUwitymsl_pen|GIMME DAT SNES TRUMPET]] SNES bangers: * //[[yt>Ise3eGYFWHA|Port Town]]//, //[[F-Zero]]// (also [[ytpl>PL3E8E01A1AEB7CDB4|every other song]]). * //[[yt>xpUZYWX2BoY|Track 1]]//, //Top Gear//. * //[[yt>NKgltzcYlhc|Magirock And Save Screen]]//, //[[Terranigma]]//. * //[[yt>fHi7JyG5t4s|Mission Theme 1]]//, //Waterworld//. * //[[yt>vykaLmOAKow|Opening]]//, //[[gundam_wing_endless_duel|Mobile Suit Gundam Wing: Endless Due]]//. * //[[yt>NqiDDq5lsvE|Big Blue Moon]]//, //[[Super Advanture Island]]//. === See Also === * [[yt>l-VfFzOQRDk|cTrix - SNES Update - November 2014 (Single Cycle Waveforms)]] ==== Library ==== My favourite games are: * //[[gundam_wing_endless_duel|Mobile Suit Gundam Wing: Endless Due]]// * //[[Kirby's Dream Course]]// * //[[marios_super_picross]]// and //[[picross_np]]// * //[[motoko-chans_wonder_kitchen]]// * //[[Terranigma]]// * //[[Star Wing]]// and //[[Star Fox 2]]// * //[[UN Squadron]]// * //[[Cacoma Knight in Bizyland]]// ===== Peripherals ===== ==== Satellaview ==== * [[wp>Satellaview]] * [[wp>List of Satellaview broadcasts]] * [[https://www.timeextension.com/news/2024/01/freshly-translated-1995-interview-reveals-miyamotos-indie-aspirations-for-the-snes-satellaview|Freshly Translated 1995 Interview Reveals Miyamoto's Indie Aspirations For The SNES Satellaview]] - 13/1/2024 * [[https://superfamicom.org/blog/|Satellablog]] * [[https://satellaview.fandom.com/wiki/The_English_Satellaview_Wiki|The English Satellaview Wiki]] * [[https://satellaviewplus.github.io/Website/|Satellaview+]] - DIY version of the St. Giga sattelite service! ===== See Also ===== * [[yt>BIauSQ_hIgo|DF Retro: The Making of Doom on Super NES - The Original 'Impossible Port'...?]] - Interview with SNES [[Doom]]'s programmer [[Randy Linden]]. Good info on Super FX chip, and other things. * [[super_nintendo_entertainment_system_notes]] {{tag>hardware Nintendo SNES videogames}}