====== Fighters Destiny Series ====== A series of two fighting games by [[Genki]] for the [[nintendo_64_notes|N64]]. I haven't played the second one! The game's Designer, [[Masahiro Onoguchi]], also made a spiritual successor for Sega called //[[Toy Fighter]]//. ===== Identifying Elements ===== ==== Mechanics ==== The //Fighters Destiny// games are 3-D fighters. As was typical of the time they're played mostly on a 2-D plane, with 3-D movement options, //Tekken//-like move strings, combos, counters, ring-outs, and so on. What makes the series memorable, and something that is yet to be mimicked (or built upon [unfortunately]), is how a match's victor is decided. Differing amounts of points are awarded for ring-outs (1), throws (2), depleting the life bar (3), and performing a counter attack, or special moves (4). Earning points restarts the round, a match is decided when five points are won. The amount of points allocated can also be changed, as can the amount required for a win. ==== Characters ==== Most of the characters are shared between the two games, though some of their names change (at least in the English version...)---see chart below. ^ Fighters Destiny ^ Fighter Destiny 2 ^ Notes ^ | Abdul | Abdul | | | Bob | D-Dog | | | Boro | Kate | | | NA | Cherry | | | NA | Dixon | | | NA | Fabien | | | Joker | NA | | | Leon | Federico | Swapped nationalities (Spanish to Italian) | | NA | Master | | | Meiling | Meiling | | | Ninja | Ninja | | | Pierre | Pierre | | | Ryuji | Saeki | | | NA | Samurai | | | Tomahawk | Zeige | | | Ushi | Mou | | | Valerie | Adriana | Different character model, same moveset | ===== Credits ===== Selected staff credits, compared between games, with notes on anything interesting I encounter. According to MobyGames, the two games have 15 staff in common, notably: * [[Hideya Nagata]] - music * [[Tatsuaki Tsukamoto]] - motion designer/director * [[Kazuhiko Hamaguchi]] - programming related? The game designer on //Fighters Destiny//, [[Masahiro Onoguchi]], also directed a fighter with a similar points system called //[[Toy Fighter]]// for the Sega NAOMI arcade system!, as well as 'motion design' on games like //Tekken//, //[[Virtua Fighter 4]]//, and //[[tobal_series#Tobal No. 1]]//. ==== See Also ==== *[[moby>game/n64/fighters-destiny/credits|Fighters Destiny Credits]] *[[moby>game/n64/fighter-destiny-2/credits|Fighter Destiny 2 Credits]] ===== See Also ===== * //[[http://www.hardcoregaming101.net/fighters-destiny/|Fighters Destiny]]// and //[[http://www.hardcoregaming101.net/fighter-destiny-2/|Fighter Destiny 2]]// on HG101. * [[https://archive.supercombo.gg/t/fighters-destiny-the-declassified-guide-n64/176963|Fighter’s Destiny: the Declassified Guide (N64)]] - SRK Forums thread, links to associated Google Doc. {{tag>fighting-game Genki Japan videogame}}