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transport [2022/08/13 11:12] – [Examples] Demon Pond rjttransport [2022/08/20 19:11] (current) – [Examples] list tag rjt
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   * //Star Wars// - Those rolls of story text.   * //Star Wars// - Those rolls of story text.
   * [[Neo-geo]] games kinda do this with their screens that show you what the buttons do. Could be better though.   * [[Neo-geo]] games kinda do this with their screens that show you what the buttons do. Could be better though.
-  * I worked on this 2-D boat game (that I never finished) where you could drive about on the title screen, and when you entered a whirlpool thing would fall down a hole into the game proper. I thin kfor videogames it's good to include button pressing in the //transport//+  * I worked on this 2-D boat game (that I never finished) where you could drive about on the title screen, and when you entered a whirlpool thing would fall down a hole into the game proper. I think for videogames it's good to include button pressing in the //transport//
-  * //Demon Pond// - Crossing the wide rope bridge.+  * //[[lb>demon-pond-1979|Demon Pond]]// - Crossing the wide rope bridge.
  
-{{tag>film pattern videogames}}+{{tag>film list pattern videogames}}
transport.1660353166.txt.gz · Last modified: 2022/08/13 11:12 by rjt