====== Projection ====== {{ :media:image:videogame:kupka-frantisek_katedrala.jpg?200}}Projection is a way of representing three-dimensional space in two dimensions. There are numerous types, but they can be broadly categorised as: FIXME * [[wp>Perspective (graphical)|Perspective]] - A type that aims to be true to how things appear to the human eye, in the sense that things closer appear larger than those further away. * [[wp>Parallel_projection|Parallel]] - Where lines are drawn in parallel, so that forms are shown with sizes correct in relation to each other. * [[wp>Axonometric_projection|Axonometric]] * Isometric * Dimetric * Trimetric * Oblique * Military * Cavalier * Top-down Wikipedia has good descriptions of all these kinds. 2-D videogames often use a strict form of projection. Most common is the 'top-down' form of oblique projection, seen in things like RPGs, as this suits the way a screen is composed of square tiles. When games use a form the uses a diagonal grid they use 'isometric' as a catch-all term, though I reckon //dimetric// and //military// styles are at least as common. Often characters in these games will be restricted to diagonal movements, and the [[fighting_for_control|awkwardness]] of these being an important mechanic in some action/adventure games. Specific identification becomes a little tricky due to the variations of screen size across region and generation, as well as the sometimes irregular dimensions of pixels. Perhaps most common beat-'em-ups is //cavalier//. ===== Games Categorised by their Projection Type ===== {{ http://upload.wikimedia.org/wikipedia/commons/4/41/Graphical_projection_comparison.png?300}} ==== Isometric ==== ==== Dimetric ==== ==== Military ==== ==== Cavalier ==== ==== Bastards ==== For games using their own perspectives, or where parts are rendered in conflicting types. * //[[mother_series|Mother]]// series ===== See Also ===== * [[wp>Video_games_with_isometric_graphics|Isometric graphics in video games]] * [[fighting_for_control]] * [[sb1>t=31741|Forgotten Isometric SRPGs]] - Selectbutton forum thread. {{tag>form graphics pattern perspective representation videogames}}