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winter_gold [2020/10/25 13:32] – ↷ Page moved from form:videogame:winter_gold to winter_gold rjtwinter_gold [2020/11/25 04:08] – [Winter Gold] link fixes rjt
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 ====== Winter Gold ====== ====== Winter Gold ======
-**//Winter Gold//** is a [[tool:hardware:SNES]] game released in 1996. A North American version was planned under the name //FX Skiing//, but was not released.+**//Winter Gold//** is a [[super_nintendo_entertainment_system|SNES]] game released in 1996. A North American version was planned under the name //FX Skiing//, but was not released.
  
-The game uses a similar graphic technique to the [[tool:hardware:Amiga]] demo //[[wp>State_of_the_Art_(demo)|State of the Art]]//, and they share a programmer, [[person:Paul Endresen]] (AKA: Lone Starr). The developer, [[organisation:Funcom]], was founded by, and hired many people from the European demoscene.\\  +The game uses a similar graphic technique to the [[commodore_amiga|Amiga]] demo //[[wp>State_of_the_Art_(demo)|State of the Art]]//, and they share a programmer, [[Paul Endresen]] (AKA: Lone Starr). The developer, [[Funcom]], was founded by, and hired many people from the European demoscene.\\  
-The menu background copies the 'dancing girl' motif found in //State of the Art//, made by tracing pre-recorded video with vectors. In //Winter Gold// the course graphics use the same technique, though the traced video in these cases was originally 3-D. It's one of the most interesting looking SNES games: the graphics look like a jumbley [[tool:hardware:PlayStation]] game, and the sparse, considered use of colour and lighting recall //[[mirrors_edge|Mirror's Edge]]//. Effectively the game is just sprites on a streaming background (though one created in real-time--as incredible and contradictory as real-time and streaming seem to be) but feels much more alive than that.+The menu background copies the 'dancing girl' motif found in //State of the Art//, made by tracing pre-recorded video with vectors. In //Winter Gold// the course graphics use the same technique, though the traced video in these cases was originally 3-D. It's one of the most interesting looking SNES games: the graphics look like a jumbley [[sony_playstation|PlayStation]] game, and the sparse, considered use of colour and lighting recall //[[mirrors_edge|Mirror's Edge]]//. Effectively the game is just sprites on a streaming background (though one created in real-time--as incredible and contradictory as real-time and streaming seem to be) but feels much more alive than that.
  
 =====Credits===== =====Credits=====
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   * **Executive producers**   * **Executive producers**
-    * [[person:Anthony Harman]] +    * [[Anthony Harman]] 
-    * [[person:Erik Gløersen]]+    * [[Erik Gløersen]]
   * **Producer**   * **Producer**
-    * [[person:Brian Ullrich]]+    * [[Brian Ullrich]]
   * **Director**   * **Director**
-    * [[person:Henning Rokling]]+    * [[Henning Rokling]]
   * **Additional design**   * **Additional design**
-    * [[person:Ken Lobb]] +    * [[Ken Lobb]] 
-    * [[person:Joseph Bayne]]+    * [[Joseph Bayne]]
   * **Main Programmer**   * **Main Programmer**
-    * [[person:Olav Mørkrid]]+    * [[Olav Mørkrid]]
   * **Main modeller**   * **Main modeller**
-    * [[person:Rune Spaans]]+    * [[Rune Spaans]]
   * **Modellers**   * **Modellers**
-    * [[person:Dennis Hansen]] +    * [[Dennis Hansen]] 
-    * [[person:Daniel Staver]]+    * [[Daniel Staver]]
   * **Polygon Programmer**   * **Polygon Programmer**
-    * [[person:paul_endresen|Paul Endre Endresen]] +    * [[paul_endresen|Paul Endre Endresen]] 
-    * [[person:Steinar Midtskogen]]+    * [[Steinar Midtskogen]]
   * **Game Programmers**   * **Game Programmers**
-    * [[person:Joakim Jönsson]] +    * [[Joakim Jönsson]] 
-    * [[person:Frank Stevenson]]+    * [[Frank Stevenson]]
   * **Tools**   * **Tools**
-    * [[person:Andre Johansen]] +    * [[Andre Johansen]] 
-    * [[person:Stein Pedersen]]+    * [[Stein Pedersen]]
   * **Music and sound**   * **Music and sound**
-    * [[person:Jeroen Tel]] of '[[company:Maniacs of Noise]]'+    * [[Jeroen Tel]] of '[[company:Maniacs of Noise]]'
   * **Cleanup artists**   * **Cleanup artists**
-    * [[person:Tom T Gjerde]] +    * [[Tom T Gjerde]] 
-    * [[person:Odd Rune Hansen]] +    * [[Odd Rune Hansen]] 
-    * [[person:Jack Kristoffersen]] +    * [[Jack Kristoffersen]] 
-    * [[person:Dagfinn Mørkrid]]+    * [[Dagfinn Mørkrid]]
   * **Dancing**   * **Dancing**
-    * [[person:Jannicke S Olsen]]+    * [[Jannicke S Olsen]]
   * **Special thanks**   * **Special thanks**
-    * [[person:Mike Fukuda]] +    * [[Mike Fukuda]] 
-    * [[person:Mike Kelbaugh]] +    * [[Mike Kelbaugh]] 
-    * [[person:Rich Richardson]] +    * [[Rich Richardson]] 
-    * [[person:Chris Needham]] +    * [[Chris Needham]] 
-    * [[person:Erich Waas]] +    * [[Erich Waas]] 
-    * [[person:Stacey Peterson]] +    * [[Stacey Peterson]] 
-    * [[person:Scott Stinson]] +    * [[Scott Stinson]] 
-    * [[person:Jeff Bafus]] +    * [[Jeff Bafus]] 
-    * [[person:Greg Richardson]] +    * [[Greg Richardson]] 
-    * [[person:Isaac Marshall]] +    * [[Isaac Marshall]] 
-    * [[person:Henry Sterchi]] +    * [[Henry Sterchi]] 
-    * [[person:Henning Solberg]] +    * [[Henning Solberg]] 
-    * [[person:Alf Yngve]] +    * [[Alf Yngve]] 
-    * [[person:Maria Mørkrid]] +    * [[Maria Mørkrid]] 
-    * [[person:Øystein Andersen]]+    * [[Øystein Andersen]]
  
 ===== See Also ===== ===== See Also =====
   * [[yt>RpxbG-wXnmY|SNES Gameplay: Winter Gold (aka FX Skiing)]] - Video showing different stages and events.   * [[yt>RpxbG-wXnmY|SNES Gameplay: Winter Gold (aka FX Skiing)]] - Video showing different stages and events.
-  * [[http://www.superrune.com/gallery/1995_wintergold.php|winter Golds SNES Game]] - Page on the game's creation, by staff member [[person:Rune Spaans]].+  * [[http://www.superrune.com/gallery/1995_wintergold.php|winter Golds SNES Game]] - Page on the game's creation, by staff member [[Rune Spaans]]. 
 + 
 +{{tag>videogame demo-scene snes credits}}
winter_gold.txt · Last modified: 2021/06/10 18:51 by rjt