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nintendo_switch_notes [2024/04/25 07:03] – Notes on some demos, added some new games without comments rjtnintendo_switch_notes [2024/06/13 14:48] (current) – Demo notes rjt
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 ^ //Earth Defence Force World Brothers// ''[demo]'' | also on PS4, Win | ^ //Earth Defence Force World Brothers// ''[demo]'' | also on PS4, Win |
 | Kinda killed me enthusiasm for the game. Switching characters just feels like busywork (except it was kinda fun during the kaiju fights [and they made them way less bullet-spongey]), and none of them are much fun to use on their own. The different versions of the wingdiver all feel pretty shit, like the flight’s all wrong, and everyone else is uselessly slow. It’s still a bunch better than the other not-[[Sandlot]] games, so I will probably grab it on PC when it goes for cheap, but :( :( :(\\ Also I’m completely rubbish at playing these kinds’f things with a controller now. || | Kinda killed me enthusiasm for the game. Switching characters just feels like busywork (except it was kinda fun during the kaiju fights [and they made them way less bullet-spongey]), and none of them are much fun to use on their own. The different versions of the wingdiver all feel pretty shit, like the flight’s all wrong, and everyone else is uselessly slow. It’s still a bunch better than the other not-[[Sandlot]] games, so I will probably grab it on PC when it goes for cheap, but :( :( :(\\ Also I’m completely rubbish at playing these kinds’f things with a controller now. ||
 +| ||
 +^ //Eiyuden Chronicle: Rising// ''[demo]'' | |
 +| Fetch-questy, overly chatty, action game. Maybe a good brain-off game for someone I guess. ||
 | || | ||
 ^ //Espgaluda 2 -Be Ascension. The Third Bright Stone of Birth-// | | ^ //Espgaluda 2 -Be Ascension. The Third Bright Stone of Birth-// | |
 | So good. I think it instantly became my favourite [[shooter]] on the Switch. || | So good. I think it instantly became my favourite [[shooter]] on the Switch. ||
 | || | ||
-^ //Eiyuden Chronicle: Rising// ''[demo]'' | | +^ //Europa// ''[demo]'' 
-Fetch-questyoverly chatty, action gameMaybe a good brain-off game for someone guess. ||+Feels like some guys dream projectbut he has shit tasteFrictionlessly whoosh around some Zelda-looking place. Invisible walls are really annoying, dunno if they're just  demo thing. hate the name so much. Everything feels derivative, just a wishlist of shit taken from elsewhere and glued together with no real thought. ||
 | || | ||
 ^ //Fatum Betula// | also on: Windows, XBO | ^ //Fatum Betula// | also on: Windows, XBO |
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 | Surprised how much I've enjoyed all the running round town stuff. || | Surprised how much I've enjoyed all the running round town stuff. ||
 | Coming back to this several months after first playing it sure is hard, I have no idea what I was doing and there are a whole bunch of systems I've forgotten about. I had notes on how I wanted to train people, but that's it. || | Coming back to this several months after first playing it sure is hard, I have no idea what I was doing and there are a whole bunch of systems I've forgotten about. I had notes on how I wanted to train people, but that's it. ||
 +| ||
 +^ //Flooded// ''[demo]'' |  |
 +| Turn-based strategy thing where you have to farm resources on an island. Water level rises every now and then meaning you have less land and things get destroyed. ||
 | || | ||
 ^ //Gravity Thrust// ''[demo]'' | | ^ //Gravity Thrust// ''[demo]'' | |
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 ^ //Lapis x Labyrinth// | also on: PS4 | ^ //Lapis x Labyrinth// | also on: PS4 |
 |  || |  ||
 +| ||
 +^ //Legendary Takes: Stories// ''[demo]'' |  |
 +| One of those hidden objects games. Amazing name. Fun CGI cutscenes. Can't image playing through a whole one, but fun to play through a demo over a day sometimes. ||
 | || | ||
 ^ //Legend Bowl// ''[demo]'' |  | ^ //Legend Bowl// ''[demo]'' |  |
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 ^ //Penny's Big Breakaway// ''[demo]'' | | ^ //Penny's Big Breakaway// ''[demo]'' | |
 | So far I like it, but probably not enough to bother buying it. I particularly like the graphics, look both like early 3-D renders and [[Mega Drive]] sprites, really vibrant. Stage design reminds me a bit of the latest //Kirby// game. The combination of moves hasn't really gelled together for me, and though I kinda like the idea of how combat works, how you have to get overwhelmed to take a hit, it's mostly just spinning the joystick around, which always makes me feel a bit anxious, like I'm killing my controller, especially now these things are so expensive. || | So far I like it, but probably not enough to bother buying it. I particularly like the graphics, look both like early 3-D renders and [[Mega Drive]] sprites, really vibrant. Stage design reminds me a bit of the latest //Kirby// game. The combination of moves hasn't really gelled together for me, and though I kinda like the idea of how combat works, how you have to get overwhelmed to take a hit, it's mostly just spinning the joystick around, which always makes me feel a bit anxious, like I'm killing my controller, especially now these things are so expensive. ||
 +| ||
 +^ //Picross Logiart Grimoire// ''[demo]'' | also on Windows |
 +| Another nonogame by Jupiter. The goofy wizard music and crafting-inspired puzzles don't add anything interesting, though I guess they change the flow of the game, so you're playing a variety of puzzle sizes rather than playing 5× puzzles, then 10×, etc.\\ Still, I'm sure I'll get it at some point.\\ Oh yeah, I do really like the puzzles that are themed on the wizard guy learning how to make them, so they're bad drawings. ||
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 ^ //Picross Lord of the Nazarick// | | ^ //Picross Lord of the Nazarick// | |
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 ^ //Pretty Girls Breakers!// | | ^ //Pretty Girls Breakers!// | |
- ||+Thought this might be neat, but it's pretty average. And pervier than I was expecting. Had it freeze once, but going in and out of sleep fixed it. ||
 | || | ||
 ^ //Princess Peach: Showtime!// ''[demo]'' | | ^ //Princess Peach: Showtime!// ''[demo]'' | |
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 ^ //Shinsekai: Into the Depths// | | ^ //Shinsekai: Into the Depths// | |
-|  ||+| Seems okay so far. I was interested 'cause it looked slow, you're a big heavy underwater guy plodding along. I don't like how linear it is, and how it seems... over-explained: stuff like how hidden items and things can be revealed is boring. Plus there's silly crafting stuff, too much combat, feels like the wrong combination of stuff stacked onto a maybe interesting core. || 
 +| || 
 +^ //Shogun Showdown// ''[demo]'' |  
 +| Very indiegames. Turn-based rougelite thing. Fine, but who cares. ||
 | || | ||
 ^ //Sky Ride// | also on:PS4((Game has different graphics)) | ^ //Sky Ride// | also on:PS4((Game has different graphics)) |
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 ^ //Snipper Clips Plus// | | ^ //Snipper Clips Plus// | |
- ||+This is really fun, was the first thing I played on Switch when some one brought one round to a friend's. Ended up buying it, but I never get a chance to play it. ||
 | || | ||
 ^ //Splatoon 2// ''[demo]'' | | ^ //Splatoon 2// ''[demo]'' | |
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 ^ //Super Shadow Break: Showdown! Ninja vs the Three Kaijus// | | ^ //Super Shadow Break: Showdown! Ninja vs the Three Kaijus// | |
- ||+[[Breakanoid]] where your paddle is a ninja who has a moveset like an action game: he can jump, dash, swing his sword, has different special attacks. There's a lot to remember, so can be mechanically challenging, but it's pretty cool. || 
 +| || 
 +^ //Surmount// ''[demo]'' | | 
 +| Cutesy, fiddly, physics climbing shit I can't even be arsed with for ten minutes. ||
 | || | ||
 ^ //Terraformers: First Steps on Mars// ''[demo]'' | | ^ //Terraformers: First Steps on Mars// ''[demo]'' | |
-| Fine, but who cares. A strategy, Civ-like thing where you set up cities and mine shit on Mars. ||+| Fine, but who cares. A strategy, [[civilization|Civ]]-like thing where you set up cities and mine shit on [[Mars]]. ||
 | || | ||
 ^ //Toree 3D// | also on: Windows | ^ //Toree 3D// | also on: Windows |
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 ^ //Touhou Spell Bubble// | | ^ //Touhou Spell Bubble// | |
-| Wow, this rules. The core is //Puzzle Bobble//, but there are all these fun little systems---one being rhythm-based---put on top that makes it feel real hectic in a fun way.\\ Spenno, though there's an Asia region version that's more reasonable. ||+| Wow, this rules. The core is //[[Puzzle Bobble]]//, but there are all these fun little systems---one being rhythm-based---put on top that makes it feel real hectic in a fun way.\\ Spenno, though there's an Asia region version that's more reasonable. ||
 | || | ||
 ^ //Unicorn Overlord// ''[demo]'' | also on: PS4/5, XBox X/S | ^ //Unicorn Overlord// ''[demo]'' | also on: PS4/5, XBox X/S |
nintendo_switch_notes.txt · Last modified: 2024/06/13 14:48 by rjt