nintendo_switch_notes
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
nintendo_switch_notes [2022/05/07 11:30] – kirby_and_the_forgotten_land rjt | nintendo_switch_notes [2024/04/29 13:59] – Picross Logiart Grimoire rjt | ||
---|---|---|---|
Line 3: | Line 3: | ||
Notes on [[nintendo_switch]] games. | Notes on [[nintendo_switch]] games. | ||
- | **'' | + | nbjp **'' |
+ | nbjp **'' | ||
===== Notes ===== | ===== Notes ===== | ||
Line 12: | Line 13: | ||
^ // | ^ // | ||
| It's kinda the best and the worst // | | It's kinda the best and the worst // | ||
+ | | || | ||
+ | ^ //Another Code Recollection// | ||
+ | | Baby game. Who even writes stories and characters like this, like the how is any of this human. The voice actors who play the 14 year0ikd girls and the grizzled sea captain sound the same age. || | ||
| || | | || | ||
^ //Arms// '' | ^ //Arms// '' | ||
Line 18: | Line 22: | ||
^ // | ^ // | ||
| || | | || | ||
+ | | || | ||
+ | ^ //ASTLIBRA Revision// '' | ||
+ | | Games parts seemed okay, but there was way too much talking. || | ||
| || | | || | ||
^ //Atelier Lulua ~The Scion of Arland~// | also on: PS4, Win | | ^ //Atelier Lulua ~The Scion of Arland~// | also on: PS4, Win | | ||
Line 24: | Line 31: | ||
^ // | ^ // | ||
| Kinda neat versus puzzle game where you have to capture tiles/ | | Kinda neat versus puzzle game where you have to capture tiles/ | ||
+ | | || | ||
+ | ^ //Chants of Sennaar// '' | ||
+ | | I like the idea of having to learn the game's language to solve puzzles, but it's too hand-holdy (like they confirm your guesses about the meaning of words instead of making interesting puzzles out of ambiguities) and the puzzles are pretty lever pulling and stealth shit. || | ||
| || | | || | ||
^ //Color Your World// '' | ^ //Color Your World// '' | ||
- | | Really don't enjoy this kinda game/ | + | | Really don't enjoy this kinda game/ |
+ | | || | ||
+ | ^ //Contra: Operation Galuga// '' | ||
+ | | Didn't think much of this. Feels sloppy, light stages are too long and enemy placement isn't as well thought-out as the original. I've been playing the first //Contra// on the [[nintendo_entertainment_system|Famicom]] a bit recent to test different rapid-fire controllers, | ||
| || | | || | ||
^ //Crying Suns// '' | ^ //Crying Suns// '' | ||
Line 33: | Line 46: | ||
^ //Crypt of the Serpent King// '' | ^ //Crypt of the Serpent King// '' | ||
| Oh wow, it's terrible! || | | Oh wow, it's terrible! || | ||
- | | || | ||
- | ^ //Earth Defence Force World Brothers// '' | ||
- | | Kinda killed me enthusiasm for the game. Switching characters just feels like busywork (except it was kinda fun during the kaiju fights [and they made them way less bullet-spongey]), | ||
| || | | || | ||
^ //Daemon X Machina// '' | ^ //Daemon X Machina// '' | ||
| Been playing this a bit and enjoying it. The character creator is pretty nice! Tentative and early reaction is that I would like to buy this at some point. Needs better indication / feel for when I hit things though. || | | Been playing this a bit and enjoying it. The character creator is pretty nice! Tentative and early reaction is that I would like to buy this at some point. Needs better indication / feel for when I hit things though. || | ||
+ | | || | ||
+ | ^ //Desktop Football 2// '' | ||
+ | | Real bad football game. Only interesting thing was a ditch with obstacles all over it. There are some other //Desktop// games too, seen a basketball one at least. || | ||
| || | | || | ||
^ // | ^ // | ||
Line 45: | Line 58: | ||
^ // | ^ // | ||
| The frame rate isn't great, but it doesn' | | The frame rate isn't great, but it doesn' | ||
+ | | || | ||
+ | ^ // | ||
+ | | Hasn't really clocked with me yet. I like it a bunch, but I'd rather play //Espgaluda 2//. || | ||
+ | | || | ||
+ | ^ //Drive Drift X// | | | ||
+ | | A bit different visually to the other [[sat-box]] games I've tried, but also not very good. || | ||
+ | | || | ||
+ | ^ //Earth Defence Force World Brothers// '' | ||
+ | | Kinda killed me enthusiasm for the game. Switching characters just feels like busywork (except it was kinda fun during the kaiju fights [and they made them way less bullet-spongey]), | ||
+ | | || | ||
+ | ^ //Espgaluda 2 -Be Ascension. The Third Bright Stone of Birth-// | | | ||
+ | | So good. I think it instantly became my favourite [[shooter]] on the Switch. || | ||
+ | | || | ||
+ | ^ //Eiyuden Chronicle: Rising// '' | ||
+ | | Fetch-questy, | ||
| || | | || | ||
^ //Fatum Betula// | also on: Windows, XBO | | ^ //Fatum Betula// | also on: Windows, XBO | | ||
| Was curious about this for a while, as I kept seeing the Switch version for cheap. I dunno. There' | | Was curious about this for a while, as I kept seeing the Switch version for cheap. I dunno. There' | ||
| || | | || | ||
- | ^ //Hatsune Miku Logic Paint S// | | | + | ^ // |
+ | | || | ||
+ | | || | ||
+ | ^ // | ||
+ | | Surprised how much I've enjoyed all the running round town stuff. || | ||
+ | | Coming back to this several months after first playing it sure is hard, I have no idea what I was doing and there are a whole bunch of systems I've forgotten about. I had notes on how I wanted to train people, but that's it. || | ||
+ | | || | ||
+ | ^ //Gravity Thrust// '' | ||
+ | | Cave flyer. Short levels with different challenges/ | ||
+ | | || | ||
+ | ^ //Hatsune Miku Logic Paint S// | also on: Windows | ||
| I bought this 'cause I thought it was by [[jupiter_corporation|Jupiter]]. Whoops.\\ Seems alright though. I wish there were more option for assists. You can say you don't want any, but it still applies one that' | | I bought this 'cause I thought it was by [[jupiter_corporation|Jupiter]]. Whoops.\\ Seems alright though. I wish there were more option for assists. You can say you don't want any, but it still applies one that' | ||
| || | | || | ||
^ //Hotshot Racing// | also on: PS4, Win, XBO | | ^ //Hotshot Racing// | also on: PS4, Win, XBO | | ||
| It's really nice-looking (except the extraneous characters), | | It's really nice-looking (except the extraneous characters), | ||
+ | | || | ||
+ | ^ //IDEA// '' | ||
+ | | An interesting idea seems to be the main thing this is lacking. || | ||
| || | | || | ||
^ //Immortals Fenyx Rising// '' | ^ //Immortals Fenyx Rising// '' | ||
| Does // | | Does // | ||
+ | | || | ||
+ | ^ //Katamari Damacy Reroll// | ||
+ | | Feels weird with an asymmetrical controller, and PS2→USB adapters don't seem to work, plus the stick sensitivity is different. But otherwise it seems like a good port. || | ||
| || | | || | ||
^ // | ^ // | ||
Line 63: | Line 107: | ||
^ //Lapis x Labyrinth// | also on: PS4 | | ^ //Lapis x Labyrinth// | also on: PS4 | | ||
| || | | || | ||
+ | | || | ||
+ | ^ //Legend Bowl// '' | ||
+ | | The tutorial was boring as fuck so I gave up, though it was kinda neat how they swapped player characters for different gameplay modes. || | ||
| || | | || | ||
^ // | ^ // | ||
Line 72: | Line 119: | ||
^ //Lost Lands: The Golden Curse// '' | ^ //Lost Lands: The Golden Curse// '' | ||
| I've been curious about these [[hidden_object_game|hidden object games]] for a bit. There are heaps of them. This one wasn't that different to playing a point-and-click kinda thing, except the puzzles were a bit more elaborate, the graphics overwrought, | | I've been curious about these [[hidden_object_game|hidden object games]] for a bit. There are heaps of them. This one wasn't that different to playing a point-and-click kinda thing, except the puzzles were a bit more elaborate, the graphics overwrought, | ||
+ | | || | ||
^ //Mad Carnage// | also on: Windows | | ^ //Mad Carnage// | also on: Windows | | ||
| I thought this would be more interesting. I watched a video where you could shoot big missiles, and I thought they'd persist over turns so you could use them to control space, but they disappear after a turn. Feels really limited tactically. Was only a few cents, but not even worth paying that. || | | I thought this would be more interesting. I watched a video where you could shoot big missiles, and I thought they'd persist over turns so you could use them to control space, but they disappear after a turn. Feels really limited tactically. Was only a few cents, but not even worth paying that. || | ||
Line 77: | Line 125: | ||
^ //Mario + Rabbids Kingdom Battle// | | | ^ //Mario + Rabbids Kingdom Battle// | | | ||
| The extra movement options (compared to other tactics games) are really neat, and it generally feels pretty brisk. Though the game'd be more appealing if the Rabbid and Marioverse characters weren' | | The extra movement options (compared to other tactics games) are really neat, and it generally feels pretty brisk. Though the game'd be more appealing if the Rabbid and Marioverse characters weren' | ||
+ | | || | ||
+ | ^ //Master Key// '' | ||
+ | | Seems fun. Very // | ||
+ | | || | ||
+ | ^ //Merry Christmas Snowball Bubble// | | | ||
+ | | Some kinda not-at all challenging //Puzzle Bobble// | ||
+ | | || | ||
+ | ^ //Millie and Molly// '' | ||
+ | | [[Grid-based movement]] puzzle platformer thing. Like that // | ||
| || | | || | ||
^ //Monster Hunter Generations Ultimate// | | | ^ //Monster Hunter Generations Ultimate// | | | ||
Line 86: | Line 143: | ||
^ //Moving Out// '' | ^ //Moving Out// '' | ||
| Seemed okay, but it was too hard for me to see shit in tabletop mode. || | | Seemed okay, but it was too hard for me to see shit in tabletop mode. || | ||
+ | | || | ||
+ | ^ //Mr. Driller DrillLand// | | | ||
+ | | I liked this a bunch back when I had it on the [[nintendo_gamecube|Gamecube]]... || | ||
| || | | || | ||
^ //Ninja Village// '' | ^ //Ninja Village// '' | ||
Line 91: | Line 151: | ||
| || | | || | ||
^ //Our Flick Erasers// | | | ^ //Our Flick Erasers// | | | ||
- | | Nice little game with heaps of modes. Build a weird eraser, try to knock the other one of the table. Kinda like [[Robot Wars]] D: || | + | | Nice little game by [[sat-box]] |
+ | | || | ||
+ | ^ //Our Fantasy Quest// '' | ||
+ | ^ //Our Ninja World// '' | ||
+ | ^ //Our Summer Festival// '' | ||
+ | ^ //Our Summer Sports// '' | ||
+ | ^ //Our Winter Sports// '' | ||
+ | | Minigame collections by [[sat-box]] that are seem pretty crummy. Real basic shit like rock-paper-scissors | ||
| || | | || | ||
^ //Pang Adventure// | also on: Android, iOS, PS4, Win, XBO | | ^ //Pang Adventure// | also on: Android, iOS, PS4, Win, XBO | | ||
| It's //Pang// / //Buster bros.// It's cheap. It's alright. | | It's //Pang// / //Buster bros.// It's cheap. It's alright. | ||
+ | | || | ||
+ | ^ // | ||
+ | | So far I like it, but probably not enough to bother buying it. I particularly like the graphics, look both like early 3-D renders and [[Mega Drive]] sprites, really vibrant. Stage design reminds me a bit of the latest //Kirby// game. The combination of moves hasn't really gelled together for me, and though I kinda like the idea of how combat works, how you have to get overwhelmed to take a hit, it's mostly just spinning the joystick around, which always makes me feel a bit anxious, like I'm killing my controller, especially now these things are so expensive. || | ||
+ | | || | ||
+ | ^ //Picross Logiart Grimoire// '' | ||
+ | | Another nonogame by Jupiter. The goofy wizard music and crafting-inspired puzzles don't add anything interesting, | ||
| || | | || | ||
^ //Picross Lord of the Nazarick// | | | ^ //Picross Lord of the Nazarick// | | | ||
Line 100: | Line 173: | ||
| || | | || | ||
^ // | ^ // | ||
- | | I miss being able to use a stylus. No touch controls at all >:(\\ Really enjoying the colour puzzles in //3//. I've played other games with them and thought they were gimmicky, but something about them here works real well. Much more of a challenge, and require some new solving techniques.\\ //7// finally adds touch controls!!! || | + | | I miss being able to use a stylus. |
| || | | || | ||
- | ^ //Picross S Genesis & Master System Edition// '' | + | ^ //Picross S Genesis & Master System Edition// |
- | | At this point I've just played | + | | '' |
+ | | I've since come round on the colour puzzles in another //Picross S game// (3?), and have got used to the things that seemed to bug me when I first tried the demo of this. It' | ||
+ | | || | ||
+ | ^ //Picross X: Picbits vs. Uzboross// [demo] | | | ||
+ | | Generally not a fan of the basic idea of playing // | ||
+ | | || | ||
+ | ^ // | ||
+ | | Pretty mid nonogame with irrelevant RPG trappings. You have health, but it barely every goes down. || | ||
| || | | || | ||
^ //Pilot Sports// | | | ^ //Pilot Sports// | | | ||
Line 110: | Line 190: | ||
^ //Pixel Puzzle Makeout League// '' | ^ //Pixel Puzzle Makeout League// '' | ||
| Felt like I spent more time fast-forwarding through story bits than doing puzzles. Did stimulate some thoughts on using [[nonogames: | | Felt like I spent more time fast-forwarding through story bits than doing puzzles. Did stimulate some thoughts on using [[nonogames: | ||
+ | | || | ||
+ | ^ // | ||
+ | | Kinda okay, simple, 4X game. Better than I expected, but dunno why you'd bother with more than the demo. || | ||
+ | | || | ||
+ | ^ //Pretty Girls Breakers!// | | | ||
+ | | || | ||
+ | | || | ||
+ | ^ //Princess Peach: Showtime!// '' | ||
+ | | I dunno, a total nothing game. || | ||
+ | | || | ||
+ | ^ //Psychic 5 Eternal// '' | ||
+ | | I like //Psychic 5//. This version seems fine. I'd rather play エスパ冒険隊 on the Fami though, I think. || | ||
| || | | || | ||
^ //Qube Qross// | also on: Mac, Windows| | ^ //Qube Qross// | also on: Mac, Windows| | ||
| I bought this because I thought it would be like //[[Picross 3D]]//, but it's less a logic puzzle and more about being able to visualise a shape in three dimensions. You can only rotate the object around one axis, which is a bit fiddley. || | | I bought this because I thought it would be like //[[Picross 3D]]//, but it's less a logic puzzle and more about being able to visualise a shape in three dimensions. You can only rotate the object around one axis, which is a bit fiddley. || | ||
+ | | || | ||
+ | ^ //SaGa Emerald Beyond// '' | ||
+ | | Haven' | ||
+ | | || | ||
+ | ^ //Samba de Amigo: Party Central// '' | ||
+ | | I dunno. Just doesn' | ||
+ | | || | ||
+ | ^ //School Race GP// '' | ||
+ | | Uninteresting //Mario Kart// kinda game. There' | ||
| || | | || | ||
^ //SD Gundam G Generation Cross Rays// '' | ^ //SD Gundam G Generation Cross Rays// '' | ||
| Tactics game where you play through various //Gundam// storylines, similar to the // | | Tactics game where you play through various //Gundam// storylines, similar to the // | ||
+ | | || | ||
+ | ^ // | ||
+ | | || | ||
| || | | || | ||
^ //Sky Ride// | also on: | ^ //Sky Ride// | also on: | ||
Line 125: | Line 229: | ||
^ //Splatoon 2// '' | ^ //Splatoon 2// '' | ||
| I've played // | | I've played // | ||
+ | | || | ||
+ | ^ //Stardew Valley// '' | ||
+ | | Playing this at the moment while it's on the Switch Online trial thing.\\ I see why people like it, I get real sucked into playing it for long stretches, but I don't think I actually like it. It just feels like a grind. You're trying to get money to get more stuff, nothing like the peaceful life it pushes itself as in the story. Characters are hokey, and I don't care about story stuff anyway. || | ||
+ | | || | ||
+ | ^ //Star Gagnant// '' | ||
+ | | Seems like a decent, //[[Star Soldier]]// | ||
+ | | || | ||
+ | ^ //Star Ocean: The Second Story R// '' | ||
+ | | Surprised myself, but I quite liked playing this demo and wasn't ready for it to end. Combat gets a bit fiddly when you need to be more careful, like with tough groups of enemies and bosses. || | ||
| || | | || | ||
^ // | ^ // | ||
| I don't like this much at all! Initial impressions were okay: game seems to want to take after //[[ico]]// in tone, but quickly just reveals it's purely a fetch-quest driven thing. The world, apart from a few filler/ | | I don't like this much at all! Initial impressions were okay: game seems to want to take after //[[ico]]// in tone, but quickly just reveals it's purely a fetch-quest driven thing. The world, apart from a few filler/ | ||
| || | | || | ||
- | ^ //Toree 3D// | also on: Windows | + | ^ //Super Shadow Break: Showdown! Ninja vs the Three Kaijus// | | |
| || | | || | ||
+ | | || | ||
+ | ^ // | ||
+ | | Fine, but who cares. A strategy, Civ-like thing where you set up cities and mine shit on Mars. || | ||
+ | | || | ||
+ | ^ //Toree 3D// | also on: Windows | | ||
+ | | It's fine, but completely forgettable. || | ||
| || | | || | ||
^ //Touhou Spell Bubble// | | | ^ //Touhou Spell Bubble// | | | ||
| Wow, this rules. The core is //Puzzle Bobble//, but there are all these fun little systems---one being rhythm-based---put on top that makes it feel real hectic in a fun way.\\ Spenno, though there' | | Wow, this rules. The core is //Puzzle Bobble//, but there are all these fun little systems---one being rhythm-based---put on top that makes it feel real hectic in a fun way.\\ Spenno, though there' | ||
+ | | || | ||
+ | ^ //Unicorn Overlord// '' | ||
+ | | Really enjoyed this demo actually, first time I've liked a [[Vanillaware]] games I think. Story is arse, graphics are badly drawn, but the // | ||
| || | | || | ||
^ //Virtua Racing// | | | ^ //Virtua Racing// | | | ||
Line 140: | Line 262: | ||
^ //Voice of Cards: The Isle Dragon Roars// '' | ^ //Voice of Cards: The Isle Dragon Roars// '' | ||
| The writing is awful and the rest is pretty average. The humour surprised me a couple of times, at least. Glad it has touch controls, though I wish I could drag some of the cards that need to be double-tapped. Other cards and dice can be dragged though. || | | The writing is awful and the rest is pretty average. The humour surprised me a couple of times, at least. Glad it has touch controls, though I wish I could drag some of the cards that need to be double-tapped. Other cards and dice can be dragged though. || | ||
+ | | || | ||
+ | ^ // | ||
+ | | A 3-D [[nonogame]] with a bit of a difference control scheme to //[[Picross 3D]]//. Seems pretty neat so far, though I'm missing not having a way to blast a whole row in one go, and the way rows get hidden when rotating is a bit confusing sometimes, but I think this would suit a diferent playstyle to mine. Good options, and doesn' | ||
| || | | || | ||
^ // | ^ // | ||
- | | I dunno. It's very similar to //[[advance_wars_series|Advance Wars]]// in a lot of ways, but it has a lot of // | + | | I dunno. It's very similar to //[[wars_series|Advance Wars]]// in a lot of ways, but it has a lot of // |
+ | | || | ||
+ | ^ //Yohane The Parhelion: Blaze in the Deepblue// '' | ||
+ | | Metroidvania roguelite thing, but no mystery, all smoothed out. It's fine. Related to some anime thing. || | ||
| || | | || | ||
nintendo_switch_notes.txt · Last modified: 2024/08/31 14:42 by rjt